LIVE, THREAD! LIVE!
Hello there!
After my last try at making game textures ended up like this:
[Blocked Image: http://img70.exs.cx/img70/1451/lab1_slot4d_hiq.jpg]
I didn't proceed, due to noobish abilities and insufficient hardware.
A year, a digicam and a graphic tablet later, I'm back:
I remade out_w6b:
[Blocked Image: http://w.rabid-monkey.com/~hazardous/bms…est/out_w6b.jpg]
Here's what I've got so far:
[Blocked Image: http://w.rabid-monkey.com/~hazardous/bms…out_w6b_haz.jpg]
normal map:
[Blocked Image: http://w.rabid-monkey.com/~hazardous/bms…w6b_nor_haz.jpg]
specular map:
[Blocked Image: http://w.rabid-monkey.com/~hazardous/bms…6b_spec_haz.jpg]
Here's everything in action with the 1024*1024 version of the textures (150kb each):
I am trying to get a position as a texture artist in the Black Mesa Source team (that's why I branded them) and my task is to recreate 3 textures to test my abilities - this is one of them.
Alright.
Any kind of constructive criticism is very much appreciated.
Thanks in advance!