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Unable to compile .mdl using studiomdl

  • Quakis
  • June 16, 2007 at 3:39 AM
  • Quakis
    • June 16, 2007 at 3:39 AM
    • #1

    http://%7boption%7d

    Been reading through the above tutorial and decided to export and convert a quick test model. I've followed it through to the part where I use studiomdl.exe - I can't get the program to start compiling.

    It says to use a command line. I've tried command prompt but it can't find folders in "program files" / I've tried the bar at the top of the folder but it loads up IE / I've tried creating a bat file. The most I get is half a second of a window. I've managed to print screen this but has no errors. My command line goes like so;

    studiomdl.exe "C:\Program Files\Valve\Steam\steamapps\deathquakis\sourcesdk\bin\vehicle.qc"

    Nothing. No MDL, no errors/logs. Everything is spelt correctly and folder destination is correct. Any ideas what I'm doing wrong?

    .qc file; (since it's just a test I've left some things the same)

    $modelname vehicle.mdl

    $surfaceprop "paper"

    $cdmaterials "models"

    $scale 3.5

    $staticprop

    $body studio "vehicle.smd"

    $sequence idle "vehicle_idle" fps 1

  • Quakis
    • June 16, 2007 at 1:58 PM
    • #2

    Update; It can't load filesystem_steam.dll in the sourcesdk\bin\ folder - I copied it in there but again nothing.

    Saw this, http://%7boption%7d

    So I add the game folder in, but it still doesn't want to do anything... Going to take a look at that GuiStudiomdl.exe mentioned.

    Final Edit;

    A conclusion is that is doesn't want to load filesystem_steam.dll. (before you ask as well, steam is loaded)

  • Buddy
    • June 16, 2007 at 4:54 PM
    • #3

    See if You got steam.dll in sourcesdk/bin, if so delete it. If it won't work reinstall SDK.

  • Quakis
    • June 16, 2007 at 7:45 PM
    • #4

    Reinstalling the SDK fixed it. Although I should have tried it anyway, thanks for the help!

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