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Iraq Scenery

  • teeluu
  • May 15, 2007 at 3:34 PM
  • Psy
    • May 17, 2007 at 9:37 AM
    • #21

    Don't use such a low lightmap scale on a WIP!

    It's pointless when your still developing the scene and trying out new things.

  • teeluu
    • May 17, 2007 at 9:57 AM
    • #22

    Yeah well, at this point i decided to test those lower lightmap scales, i think i'm getting kinda close of the final version.. or not. Anyway, i believe this was my mistake, looks like it's going a lot faster now. For some reason i didn't turn several objects into func_detail, i had just grouped them so i thought they were func_detailed, stupid me.

  • teeluu
    • May 17, 2007 at 12:58 PM
    • #23

    Update. Changed lightmap scale on the ground to 4 and fixed bunch of stuff. Compile took like 45min or so. Still to add cubemaps, which i've never done before either.

    [Blocked Image: http://swifty.hl2central.net/sadr_city_02.jpg]

    [Blocked Image: http://swifty.hl2central.net/sadr_city_03.jpg]

  • Sentura
    • May 17, 2007 at 1:51 PM
    • #24

    the fog makes it look really bad... add dustmotes instead

  • Psy
    • May 17, 2007 at 4:15 PM
    • #25

    It's coming along nicely.

    Reminds me of Karkand from BF2.

  • teeluu
    • May 17, 2007 at 4:46 PM
    • #26
    Quote from Psycho

    Reminds me of Karkand from BF2.

    Yeah, someone mentioned on irc that it looks just like some map from BF2, and it even has a bus in it kinda same way. Oh well..

  • Rick_D
    • May 17, 2007 at 9:03 PM
    • #27

    karkand karkand.. is that the generic middle eastern map or the generic middle eastern map - i get them confused all the time

  • MrBaracuda
    • May 19, 2007 at 2:41 PM
    • #28

    Where are all the dead Amerikans? No dead Amerikans, no Iraq scene.

  • Psy
    • May 19, 2007 at 5:46 PM
    • #29

    ^ Agreed. AND WHERE THE HELL ARE THE WMDS!?!

    Oh...wait a minute.

  • teeluu
    • May 19, 2007 at 10:27 PM
    • #30
    Quote from MrBaracuda

    Where are all the dead Amerikans? No dead Amerikans, no Iraq scene.

    Actually, there's one dead body at the stairs, can't be seen from the shots tho!

    I'll post the final shots later tonight or tomorrow, they have bugs in them and i was too lazy to add proper cubemaps, which is lame. I'm just too tired to add anything to it at this point. I also edited the shots a bit with with photoshop, gave them some contrast, which is imo acceptable since this isn't a map, just a scenery for few screenshots and blablablablah..

    blabla, bla..

    ..bleh

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