anyone know of any good compilers to get my stuff into hammer?
Model compilers
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there is only one compiler: studiomdl in the /bin folder of the sdk
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bah thanks i need a good tut on compiling
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Yeah, its a bitch with Hammer I here. We shall figure it out.
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http://developer.valvesoftware.com/wiki ... ing_Models
http://developer.valvesoftware.com/wiki/GUIStudioMDL
You can generally ignore all the junk about paths and setting a VPROJECT path in the Compiling Models link, as long as you use GUIstudioMDL or some equivalent. It's also kind of XSI-specific, but the general pipeline is always the same: export SMDs, write a QC script, run the QC through studiomdl.
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Since he didn't pimp it I will...
Hessi has some great tutorials on Maya to Source. Using Maya, Prall's exporter and Hessi's shelf you can get models compiled and into game with one click.
Highly recommended

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