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C&C 3

  • Meotwister
  • February 27, 2007 at 7:30 AM
  • FrieChamp
    • March 2, 2007 at 8:22 AM
    • #21

    So you guys saw how you can play NOD in the demo right?

  • Meotwister
    • March 2, 2007 at 10:25 AM
    • #22

    yeah of course

    if you try the scrin it just auto loses .. not really surprising.

    the same technique to pick NOD works for the personality type thing for the AI as well.

  • Dodger
    • March 2, 2007 at 2:17 PM
    • #23

    played the demo.. it's fun.. love the game videos

    ion cannon is a sick weapon.. now like bigger then before.. when the cannon fires the ion wave down the surface it starts to circulate around the base until it all explodes with a superblast of blue light.

  • Bluestrike
    • March 2, 2007 at 9:01 PM
    • #24

    lol it feels like last generation gameplay when used to Supreme commander, first thing I tried to do was zoom out but it started at its highest zoom already lol.

    Also miss the easy waypoints etc :/

    Oh well might still try it for the Singleplay.

  • BaRRaKID
    • March 6, 2007 at 11:02 AM
    • #25

    C&C 3 has just been anounced as one of the oficial games at WCG (World Cyber Games) 2007.. And the game is not even released yet

    http://www.worldcybergames.com/6th/2007 ... eneral.asp

  • insta
    • March 6, 2007 at 12:41 PM
    • #26
    Quote from barrakid

    C&C 3 has just been anounced as one of the oficial games at WCG (World Cyber Games) 2007.. And the game is not even released yet http://www.worldcybergames.com/6th/2007 ... eneral.asp

    Sounds like WCG just got a bigger budget.

  • Warby
    • March 6, 2007 at 5:10 PM
    • #27
    Quote from Meotwister

    yeah it is kinda hard to differentiate between units...

    i think thats called the "i am new to this rts"- syndrome i had that with 100% of the rts games i have played so far in my life

  • Bic-B@ll
    • March 7, 2007 at 4:49 AM
    • #28

    no its the syndrome where all the units look alike

  • dux
    • March 7, 2007 at 4:27 PM
    • #29

    Look alike and are obscured by hundreds of unnecessary trees.

  • JamesL
    • March 7, 2007 at 5:02 PM
    • #30
    Quote from dux

    Look alike and are obscured by hundreds of unnecessary trees.

    Heh, playing Company of Heroes last night the first thing I found myself doing on every campaign was getting my tanks to blow the crap out of every single piece of "scenary" anywhere near my base. Visibility for the win.

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