1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Vault
  3. Past Contests
  4. Mini Challenges

/!\ OLD SCHOOL CONTEST /!\

  • Minos
  • January 11, 2007 at 3:42 PM
  • Kabelen
    • January 15, 2007 at 6:45 PM
    • #101

    [Blocked Image: http://img240.imageshack.us/img240/4223/dmtest1tq8.jpg]

    Last hour went for this. Floor texture has changed. More to come sometime later!

  • FrostedBitesCereal
    • January 15, 2007 at 7:24 PM
    • #102

    [Blocked Image: http://img307.imageshack.us/img307/171/halflife17ts9.jpg]

    [Blocked Image: http://img201.imageshack.us/img201/8000/halflife18ld4.jpg]

    [Blocked Image: http://img240.imageshack.us/img240/2016/halflife19cy4.jpg]

    Still small, still a 1 on 1 deathmatch. Although I'll make an expanded version later.

  • teeluu
    • January 15, 2007 at 8:00 PM
    • #103

    I'd participate if the deadline wouldn't be so soon, 2 weeks, bleh.

  • mabufo
    • January 15, 2007 at 8:20 PM
    • #104

    Looks great guys. I think .core might singlehandedly get people to start playing old school dm more.

  • hydeph
    • January 15, 2007 at 9:14 PM
    • #105

    [Blocked Image: http://img.photobucket.com/albums/v472/hydeph/arena20008.jpg]

  • e-freak
    • January 15, 2007 at 9:59 PM
    • #106

    FrostedBitesCereal:

    First shot looks like HL2DM's Lockdown? Oo

  • Fearian
    • January 15, 2007 at 10:08 PM
    • #107

    Oh damn. I did not read the rules properly.

    oh well, consider mine a 'not entery' and hopefully stick it on the inevitable HLDM server that will rise out of this.

  • twiz
    • January 15, 2007 at 10:20 PM
    • #108

    [Blocked Image: http://img441.imageshack.us/img441/9715/dmtilt30001ua9.jpg]

    [Blocked Image: http://img441.imageshack.us/img441/1049/dmtilt30000hr9.jpg]

    We'll see how far it gets in the next 5 hrs

  • KoKo5oVaR
    • January 15, 2007 at 10:27 PM
    • #109

    pretty cool architecture twiz !

    usual screen of the day

    [Blocked Image: http://kokosovar.free.fr/hlmap4.jpg]

  • twiz
    • January 15, 2007 at 11:16 PM
    • #110

    Thx kokos!

    Heres a better shot of that skylight/map area :

    [Blocked Image: http://img294.imageshack.us/img294/9463/dmtilt40000aa3.jpg]

  • Slim Z.
    • January 15, 2007 at 11:29 PM
    • #111

    [Blocked Image: http://www.geocities.com/slimz2007/oldschool0000.jpg]

    Slim Z.

  • FrostedBitesCereal
    • January 15, 2007 at 11:40 PM
    • #112
    Quote from e-freak

    FrostedBitesCereal:First shot looks like HL2DM's Lockdown? Oo

    It's really a part I remade from Half-Life: Decay Mission 03 titled Uplink. Not gonna use that for my entry, =\ Since it's hard to get ideas with that theme...

  • hamst3r
    • January 16, 2007 at 1:01 AM
    • #113

    Okay lil` update, didnt have much time to work on it today

    Made eveything a lil` brighter first off

    [Blocked Image: http://users.adelphia.net/~greenbak/g1.jpg]

    [Blocked Image: http://users.adelphia.net/~greenbak/g2.jpg]

    [Blocked Image: http://users.adelphia.net/~greenbak/g3.jpg]

    [Blocked Image: http://users.adelphia.net/~greenbak/g4.jpg]

    [Blocked Image: http://users.adelphia.net/~greenbak/g5.jpg]

  • FrostedBitesCereal
    • January 16, 2007 at 1:11 AM
    • #114

    still an early WIP so lil screenie

    muhahaha!

    [Blocked Image: http://i125.photobucket.com/albums/p76/FrostedBitesCereal/Untitled-2.jpg]

  • JeanPaul
    • January 16, 2007 at 2:00 AM
    • #115
    Quote from hamst3r

    Okay lil` update, didnt have much time to work on it todayMade eveything a lil` brighter first off

    [Blocked Image: http://users.adelphia.net/~greenbak/g1.jpg]

    That rock formation is amazing.

  • FrostedBitesCereal
    • January 16, 2007 at 2:42 AM
    • #116

    Update In-Game now =D

    [Blocked Image: http://img170.imageshack.us/img170/9280/halflife27ty4.jpg]

    [Blocked Image: http://img166.imageshack.us/img166/3138/halflife28ou0.jpg]

    [Blocked Image: http://img443.imageshack.us/img443/3489/halflife29dp1.jpg]

    'lil dark, I know but tweaking lighting and shiz.

    Btw: Hamp3ter's Screenies inspired me to make a cave-ish/black mesa-ish map so...umm...I'm totally not stealing your ideas m'kay? >.> <.<

  • mabufo
    • January 16, 2007 at 3:10 AM
    • #117

    Looks awesome everyone - this'll certainly be an interesting map pack.

  • ⌐■_■
    • January 16, 2007 at 10:47 AM
    • #118
    Quote from Minotauro

    ps: I'll later post a .wad with the only custom textures allowed (null texture, contest's logo etc)

    is it finnished?

    we wants it

  • Minos
    • January 16, 2007 at 3:04 PM
    • #119

    Good stuff everyone

    KT: I'll post the .wad in a few hours.

    Here's a good for everyone who wants to test their maps: Botman's bot files

    http://botman.planethalflife.gamespy.com/

  • ⌐■_■
    • January 16, 2007 at 3:22 PM
    • #120

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Hello from Normandy: Metin, working on a tactical FPS

    Thrik
    November 2, 2026 at 10:19 PM
  2. How do I setup CS1.6 mapping on linux?

    zlatan24
    November 2, 2026 at 6:43 AM
  3. CS:S | de_honor | Map creation process by D'artagnan

    Dartagnan
    November 1, 2026 at 5:41 PM
  4. Made a map maker for my indie game.

    daud2k7
    November 1, 2026 at 4:19 PM
  5. First CS2 Maps DM and Bomb Defusal

    zlatan24
    November 1, 2026 at 3:06 PM
  6. BELEK: turning Rouen into competitive FPS maps (Godot project, feedback wanted)

    MetinSaygin
    October 31, 2026 at 1:21 PM
  7. POLYSTRIKE - Finally Announced After Years of Development!

    MetinSaygin
    October 31, 2026 at 10:57 AM
  8. Hello guys I used to go by ''Dabu'' here

    Thrik
    October 27, 2026 at 6:47 PM
  9. Any of the old guard still around? D:

    -HP-
    October 20, 2026 at 11:37 PM
  10. RIP Levelord

    Thrik
    October 16, 2026 at 9:33 AM

Users Viewing This Thread

  • 2 Guests
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™