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/!\ OLD SCHOOL CONTEST /!\

  • Minos
  • January 11, 2007 at 3:42 PM
  • Kabelen
    • January 15, 2007 at 6:45 PM
    • #101

    [Blocked Image: http://img240.imageshack.us/img240/4223/dmtest1tq8.jpg]

    Last hour went for this. Floor texture has changed. More to come sometime later!

  • FrostedBitesCereal
    • January 15, 2007 at 7:24 PM
    • #102

    [Blocked Image: http://img307.imageshack.us/img307/171/halflife17ts9.jpg]

    [Blocked Image: http://img201.imageshack.us/img201/8000/halflife18ld4.jpg]

    [Blocked Image: http://img240.imageshack.us/img240/2016/halflife19cy4.jpg]

    Still small, still a 1 on 1 deathmatch. Although I'll make an expanded version later.

  • teeluu
    • January 15, 2007 at 8:00 PM
    • #103

    I'd participate if the deadline wouldn't be so soon, 2 weeks, bleh.

  • mabufo
    • January 15, 2007 at 8:20 PM
    • #104

    Looks great guys. I think .core might singlehandedly get people to start playing old school dm more.

  • hydeph
    • January 15, 2007 at 9:14 PM
    • #105

    [Blocked Image: http://img.photobucket.com/albums/v472/hydeph/arena20008.jpg]

  • e-freak
    • January 15, 2007 at 9:59 PM
    • #106

    FrostedBitesCereal:

    First shot looks like HL2DM's Lockdown? Oo

  • Fearian
    • January 15, 2007 at 10:08 PM
    • #107

    Oh damn. I did not read the rules properly.

    oh well, consider mine a 'not entery' and hopefully stick it on the inevitable HLDM server that will rise out of this.

  • twiz
    • January 15, 2007 at 10:20 PM
    • #108

    [Blocked Image: http://img441.imageshack.us/img441/9715/dmtilt30001ua9.jpg]

    [Blocked Image: http://img441.imageshack.us/img441/1049/dmtilt30000hr9.jpg]

    We'll see how far it gets in the next 5 hrs

  • KoKo5oVaR
    • January 15, 2007 at 10:27 PM
    • #109

    pretty cool architecture twiz !

    usual screen of the day

    [Blocked Image: http://kokosovar.free.fr/hlmap4.jpg]

  • twiz
    • January 15, 2007 at 11:16 PM
    • #110

    Thx kokos!

    Heres a better shot of that skylight/map area :

    [Blocked Image: http://img294.imageshack.us/img294/9463/dmtilt40000aa3.jpg]

  • Slim Z.
    • January 15, 2007 at 11:29 PM
    • #111

    [Blocked Image: http://www.geocities.com/slimz2007/oldschool0000.jpg]

    Slim Z.

  • FrostedBitesCereal
    • January 15, 2007 at 11:40 PM
    • #112
    Quote from e-freak

    FrostedBitesCereal:First shot looks like HL2DM's Lockdown? Oo

    It's really a part I remade from Half-Life: Decay Mission 03 titled Uplink. Not gonna use that for my entry, =\ Since it's hard to get ideas with that theme...

  • hamst3r
    • January 16, 2007 at 1:01 AM
    • #113

    Okay lil` update, didnt have much time to work on it today

    Made eveything a lil` brighter first off

    [Blocked Image: http://users.adelphia.net/~greenbak/g1.jpg]

    [Blocked Image: http://users.adelphia.net/~greenbak/g2.jpg]

    [Blocked Image: http://users.adelphia.net/~greenbak/g3.jpg]

    [Blocked Image: http://users.adelphia.net/~greenbak/g4.jpg]

    [Blocked Image: http://users.adelphia.net/~greenbak/g5.jpg]

  • FrostedBitesCereal
    • January 16, 2007 at 1:11 AM
    • #114

    still an early WIP so lil screenie

    muhahaha!

    [Blocked Image: http://i125.photobucket.com/albums/p76/FrostedBitesCereal/Untitled-2.jpg]

  • JeanPaul
    • January 16, 2007 at 2:00 AM
    • #115
    Quote from hamst3r

    Okay lil` update, didnt have much time to work on it todayMade eveything a lil` brighter first off

    [Blocked Image: http://users.adelphia.net/~greenbak/g1.jpg]

    That rock formation is amazing.

  • FrostedBitesCereal
    • January 16, 2007 at 2:42 AM
    • #116

    Update In-Game now =D

    [Blocked Image: http://img170.imageshack.us/img170/9280/halflife27ty4.jpg]

    [Blocked Image: http://img166.imageshack.us/img166/3138/halflife28ou0.jpg]

    [Blocked Image: http://img443.imageshack.us/img443/3489/halflife29dp1.jpg]

    'lil dark, I know but tweaking lighting and shiz.

    Btw: Hamp3ter's Screenies inspired me to make a cave-ish/black mesa-ish map so...umm...I'm totally not stealing your ideas m'kay? >.> <.<

  • mabufo
    • January 16, 2007 at 3:10 AM
    • #117

    Looks awesome everyone - this'll certainly be an interesting map pack.

  • ⌐■_■
    • January 16, 2007 at 10:47 AM
    • #118
    Quote from Minotauro

    ps: I'll later post a .wad with the only custom textures allowed (null texture, contest's logo etc)

    is it finnished?

    we wants it

  • Minos
    • January 16, 2007 at 3:04 PM
    • #119

    Good stuff everyone

    KT: I'll post the .wad in a few hours.

    Here's a good for everyone who wants to test their maps: Botman's bot files

    http://botman.planethalflife.gamespy.com/

  • ⌐■_■
    • January 16, 2007 at 3:22 PM
    • #120

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