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de_nighthawk

  • sk3tch
  • December 15, 2006 at 5:44 AM
  • sk3tch
    • May 13, 2007 at 3:49 AM
    • #21

    More lighting attempts. I think I'm kinda happy with this.

    [Blocked Image: http://img225.imagesack.us/img225/3686/1aig0.jpg]

    [Blocked Image: http://img225.imagesack.us/img225/729/2amy7.jpg]

    [Blocked Image: http://img295.imageshck.us/img295/4977/3aru8.jpg]

    [Blocked Image: http://img412.imagesack.us/img412/1332/4abf7.jpg]

    [Blocked Image: http://img295.imagehack.us/img295/3298/5aal9.jpg]

    [Blocked Image: http://img412.imagehack.us/img412/2576/6alq9.jpg]

    [Blocked Image: http://img295.imagshack.us/img295/305/7aik3.jpg]

  • mabufo
    • May 13, 2007 at 4:39 AM
    • #22

    It's looking nice, but I still think the airplane is sort of wonky.

  • sk3tch
    • May 13, 2007 at 5:05 AM
    • #23
    Quote from mabufo

    It's looking nice, but I still think the airplane is sort of wonky.

    Gonna learn to model one day. Until then (Or until I can find a good jet model) I'm going to use that one. I still have yet to make the custom textures for that. At the moment I'm just using a flat black.

  • El Moroes
    • May 13, 2007 at 6:36 PM
    • #24
    Quote from NykO18

    At first, I though it was a HL 1 map..You really need to detail the whole thing and stop using brushes for everything.

    +1

    Add more details!! You can!!

    I like your idea. It's a good beginning but that's too poor!

    I wish you a good continuation for your map!

  • sk3tch
    • June 3, 2007 at 6:35 AM
    • #25

    More addons and fixes. Gonna add more lights near the control tower now that I look at it.

    [Blocked Image: http://img490.imageshack.us/img490/6058/denighthawkbeta40040iy6.jpg]

    [Blocked Image: http://img231.imageshack.us/img231/643/denighthawkbeta40043ej7.jpg]

    [Blocked Image: http://img233.imageshack.us/img233/6904/denighthawkbeta40045dk0.jpg]

    [Blocked Image: http://img231.imageshack.us/img231/5883/denighthawkbeta40051ek2.jpg]

    [Blocked Image: http://img231.imageshack.us/img231/3488/denighthawkbeta40054um9.jpg]

    [Blocked Image: http://img520.imageshack.us/img520/3516/denighthawkbeta50027pv5.jpg]

    [Blocked Image: http://img520.imageshack.us/img520/9535/denighthawkbeta50029cm7.jpg]

    [Blocked Image: http://img233.imageshack.us/img233/3865/denighthawkbeta40062eo4.jpg]

    [Blocked Image: http://img233.imageshack.us/img233/4972/denighthawkbeta40065gw5.jpg]

    [Blocked Image: http://img233.imageshack.us/img233/7421/denighthawkbeta40069vi8.jpg]

  • Minos
    • June 3, 2007 at 7:03 AM
    • #26

    I really like this map's progress Could use a few colored lights here and there, because the lighting looks pretty much the same all over the map.

    http://img233.imageshack.us/img233/6904 ... 045dk0.jpg

    I don't particularly dig that yellow'ish plaster wall. It's meant to be used indoors and basicaly looks too clean... it looks very flat and uninteresting too.

    http://img231.imageshack.us/img231/5883 ... 051ek2.jpg

    This area could use some spotlights pointing upwards, it would look kickass in my opinion.

    http://img233.imageshack.us/img233/5747 ... 056cn7.jpg

    More color!

    http://img233.imageshack.us/img233/3865 ... 062eo4.jpg

    Those clean yellow plaster walls again...

    http://img233.imageshack.us/img233/4972 ... 065gw5.jpg

    Remove the point_spotlights on the fluorescent lights. They don't make any sense.

    http://img233.imageshack.us/img233/7421 ... 069vi8.jpg

    This scene has cool brushwork but the lighting is VERY bland. Place some strong orange'ish lights near the fire to make it more dramatic.

    This map has a lot of potential, with some tweaks and a few custom materials here and there it can look really sweet.

  • sk3tch
    • June 3, 2007 at 7:14 AM
    • #27

    fkn awesome crits mino. You just got me motivated again.

    I'll get right on all of that.

  • GregBoffins
    • June 3, 2007 at 11:50 AM
    • #28

    Nothing to add that already hasn't been said.

    Good crtisicm is a very good motivational tool. Nothing worse than someone posting "ure map loks borin m4n, ad mor3 t3xturez"

  • El Moroes
    • June 3, 2007 at 2:47 PM
    • #29

    It looks better sk3tch !!! So now I can suggest you to add some overlays or decals and...hem...Mino has said good critics! lol

  • Psy
    • June 3, 2007 at 4:18 PM
    • #30

    I really like the second from last shot.

  • JohnSmith
    • June 3, 2007 at 10:04 PM
    • #31

    Very nice progress on this map, good job!

    Quote from Minotauro

    http://img233.imageshack.us/img233/7421 ... 069vi8.jpg

    This scene has cool brushwork but the lighting is VERY bland. Place some strong orange'ish lights near the fire to make it more dramatic.

    And add a big glowing yellow/red sprite over the fire + a nice env_smoke using 2 colors (yellow/red near the fire - and pure black on the fading side)

  • RA7
    • June 4, 2007 at 10:46 AM
    • #32

    I Like the new pics

  • sk3tch
    • June 18, 2007 at 2:33 AM
    • #33

    Nearing completion:

    [Blocked Image: http://img216.imageshack.us/img216/5566/denighthawkbeta70001gp9.th.jpg] [Blocked Image: http://img509.imageshack.us/img509/3702/denighthawkbeta70002yw3.th.jpg] [Blocked Image: http://img216.imageshack.us/img216/9178/denighthawkbeta70003xl0.th.jpg] [Blocked Image: http://img509.imageshack.us/img509/8379/denighthawkbeta70005ku0.th.jpg]

    [Blocked Image: http://img509.imageshack.us/img509/9634/denighthawkbeta70007bs6.th.jpg] [Blocked Image: http://img509.imageshack.us/img509/6004/denighthawkbeta70008rj5.th.jpg] [Blocked Image: http://img509.imageshack.us/img509/3470/denighthawkbeta70009xs1.th.jpg] [Blocked Image: http://img216.imageshack.us/img216/5734/denighthawkbeta70010gu1.th.jpg]

    [Blocked Image: http://img509.imageshack.us/img509/6969/denighthawkbeta70012od7.th.jpg] [Blocked Image: http://img216.imageshack.us/img216/6650/denighthawkbeta70015wu3.th.jpg] [Blocked Image: http://img509.imageshack.us/img509/4153/denighthawkbeta70016ap8.th.jpg] [Blocked Image: http://img509.imageshack.us/img509/328/denighthawkbeta70018jq2.th.jpg]

    [Blocked Image: http://img462.imageshack.us/img462/7148/denighthawkbeta70019qs6.th.jpg] [Blocked Image: http://img216.imageshack.us/img216/974/denighthawkbeta70020jc6.th.jpg] [Blocked Image: http://img462.imageshack.us/img462/4936/denighthawkbeta70022gx1.th.jpg] [Blocked Image: http://img216.imageshack.us/img216/57/denighthawkbeta70023up7.th.jpg]

    [Blocked Image: http://img216.imageshack.us/img216/2448/denighthawkbeta70026xi4.th.jpg] [Blocked Image: http://img75.imageshack.us/img75/3954/denighthawkbeta70027or1.th.jpg] [Blocked Image: http://img462.imageshack.us/img462/8361/denighthawkbeta70028mu4.th.jpg] [Blocked Image: http://img75.imageshack.us/img75/115/denighthawkbeta70029wp1.th.jpg]

  • Rick_D
    • June 18, 2007 at 2:44 AM
    • #34

    http://img231.imageshack.us/img231/643/ ... 043ej7.jpg

    I spy with my little eye

  • sk3tch
    • June 18, 2007 at 3:10 AM
    • #35

    Your name is in the credits, sir.

  • Psy
    • June 18, 2007 at 9:14 AM
    • #36

    http://%7boption%7d

    D:

    You should put a trim between the carpet and concrete. The clash together so badly at the moment!

  • sk3tch
    • June 23, 2007 at 4:45 PM
    • #37

    Yeah...there's actually stairs there so it looks natural from the other angle.

    Updates:

    Other bombsite:

    [Blocked Image: http://img411.imageshack.us/img411/2826/denighthawkbeta7e0000dw8.jpg]

    [Blocked Image: http://img528.imageshack.us/img528/6207/denighthawkbeta7e0001pi7.jpg]

    CT Spawn with more light and rubble:

    [Blocked Image: http://img411.imageshack.us/img411/8665/denighthawkbeta7c0005te6.jpg]

  • Minos
    • June 23, 2007 at 6:01 PM
    • #38

    wow that's some great progress there man. I'll write some C&C for you later.

  • NykO18
    • June 24, 2007 at 2:08 AM
    • #39
    Quote from sk3tch

    [Blocked Image: http://img411.imageshack.us/img411/8665/denighthawkbeta7c0005te6.jpg]

    Why is this exterior so bright ? It's night time, isn't it ?

  • sk3tch
    • June 24, 2007 at 3:46 AM
    • #40

    There are lights high up.

    [Blocked Image: http://img507.imageshack.us/img507/1461/denighthawkbeta7c0001yz4.jpg]

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