Hey guys, I know everyone here has their favorite SDk, and they favorite program, but I am curious what your's is and why.
I have been a fan of hammer for 6-7 years now and love the program. It has it's shortfalls in no previewable lighting and the actual pipeline can be a pain in the ass.
I recently have picked up Unreal, I think it's pretty counter intuitive at first and I am not a fan of how you have to move around the view port. However it has some very strong points like concave brushes etc.
And very soon I will be venturing into the doom 3 engine. I hear it's got an easy pipeline and has a lot of good features we shall see ![]()
O and stay away from Panda3d I had to use it for a school project and I hate it
makes me very sad.
So what do you use, and why?