Wait a minute... Högsätra! Haha
I take it that it is your own neighbourhood and apartment you are replicating?
de_hogsatra_2007 project
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I like this. It is realistic and well done.
Just awesome.
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Hello Nexus

Inside of the house looks good, outside shot seems to be taken from an angle where you are hiding alot of stuff?
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I think it looks really good - really starting to capture that rough 'n' ready apartment feel inside. Outside also looks really warm and clamy - almost like a european country. Spotlights are a bit bright, could do with more decals (peeling wallpaper etc.) and the walls are a bit thin - other than that tho, great stuff!
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Nah I'd go with 16 units wide..keep in mind that there are supports inside wall that need to be able to take a little weight..
Map looks good I think, but the textures are a bit ugly tbh. Too photorealistic as people have said before. Other than that, superb!
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Nice effort but I agree about the textures, especially the windows
Keep at it though! -
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Comments and feedback please!
I would like to hear more about the map
this is the latest update[Blocked Image: http://img201.imageshack.us/img201/9441/0010015xp7.jpg]
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The gemoetry looks brilliant, but the lighting lets it down. It's very bland and monotone, alter the pitch so that one of the sides casts a shadow or something to break the lighting up.
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* TheDoenerKing Filter Detected
Dude, seriously. Sharpening pics up is sooo 1999. It makes the pic look twice as horrible.
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I agree with minos. The map itself is looking pretty good but that sharpen filter makes the screen shot look like pure shit.
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Quote from Minotauro
* TheDoenerKing Filter Detected
bwahaha. best one ever!
i agree with mino.
and i sadly have to notice that you didnt change the windows yet. give them a proper specmap and remove those reflections that are in your colormap.
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maybe desaturate the orange exterior wall texture a little bit?
Everything looks good though... ! keep it up

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No more filters and only 100 % ingame footage ..
so here is the update:
you will be able to
- blow up the house..
blow up the store...
play in the playground
playin' in the woods
running down the basement
crawling inside vents
walking outside on balcony
walking inside building
using elevators
walking on the roof
smashing windows, breaking glass
blowing gas cans till they Xplodes
atmoshperic ambient generic sounds for your ears
walking long distances
swinging on ropes
playin soccer
jumping down the building
no lagg, high performance
custom textures
custom models
this may be the sickest map I have ever designed before.
THE COMPLETE SUBURB-BLOCK-HOODY-HOOD MAP EVER.
now... so far the work I have done.
And to add the following:
I still learn Hammer editor.

[Blocked Image: http://img97.imageshack.us/img97/1899/0010184jg7.jpg]
- blow up the house..
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There are a few lighting errors, specially on that curb next to the small house. And why are some lamps on when it's day time ? Get rid of that huge point_spotlight in the background.
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this would look even more sexier with a very cool dusk or dawn sky :]
then you could use more of those lamps and get a more uneven lighting
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Looking quite nice there Dodgy...
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