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dm_fairytale - a snarkpit contest entry

  • von*ferret
  • June 29, 2004 at 6:23 AM
  • von*ferret
    • June 29, 2004 at 6:23 AM
    • #1

    This is pre-alpha version. This just shows it off ingame with minimal lighting. This is the first compiled version. Also the sky is temporary until I find an acceptable one. Please enjoy.

    [Blocked Image: http://upload.the650.org/fetter/dm_fairytale1-large.jpg]

    [Blocked Image: http://upload.the650.org/fetter/dm_fairytale2-large.jpg]

    [Blocked Image: http://upload.the650.org/fetter/dm_fairytale3-large.jpg]

    [Blocked Image: http://upload.the650.org/fetter/dm_fairytale4-large.jpg]

    [Blocked Image: http://upload.the650.org/fetter/dm_fairytale5-large.jpg]

    [Blocked Image: http://upload.the650.org/fetter/dm_fairytale6-large.jpg]

    [Blocked Image: http://upload.the650.org/fetter/dm_fairytale7-large.jpg]

  • Mazy
    • June 29, 2004 at 7:23 AM
    • #2

    ayes lux quite funky, but it doesnt really showcase the crazy brushwork that i saw in that rmf (donno if u were even able to compile that one, hmmm)

    anyway, good ferret *gives cookie to the fetter*

  • von*ferret
    • June 29, 2004 at 7:30 AM
    • #3

    the architecture is still there, just the lighting isn't helping it atm. give it time to grow. ANd as OL said, the angles aren't the best.

    another couple of shots

    [Blocked Image: http://upload.the650.org/fetter/dm_fairytale8-large.jpg]

    [Blocked Image: http://upload.the650.org/fetter/dm_fairytale9-large.jpg]

    I really dont like how this one is turning out. I like the window but the blue is too dominant and the water is not transparent. I will tone down the blue so its just hinted, and increase the orange dominance while highlighting key features like the bed and dresser.

    [Blocked Image: http://upload.the650.org/fetter/dm_fairytale10-large.jpg]

    this is an update on the environmental sky value. I like this better.

  • Bic-B@ll
    • June 29, 2004 at 8:51 AM
    • #4

    ferret does cocaine D:!

  • -Stratesiz-
    • June 29, 2004 at 9:12 AM
    • #5

    Very cool but what about the bottom areas in the map?

    It's kinda hard to grab pics from a map this insane

  • RD
    • June 29, 2004 at 9:42 AM
    • #6

    its superb!!!!!!

  • jfas
    • June 29, 2004 at 10:52 AM
    • #7

    TIS SUPERB WORK MY MAN

  • CrazyMAC
    • June 29, 2004 at 12:29 PM
    • #8

    looks nice

  • st0lve
    • June 29, 2004 at 9:21 PM
    • #9

    haha looks kool ~

    Almost like that escher like map a guy on the ts forums made D:

    BUT THIS IS LE BETTAR! ~

  • von*ferret
    • June 30, 2004 at 12:08 AM
    • #10

    [Blocked Image: http://upload.the650.org/fetter/dm_fairytale11-large.jpg]

  • Crackerjack
    • June 30, 2004 at 12:15 AM
    • #11

    This is craziness in a bottle... some superb work here.. then only thing that I would suggest is have some light sources and also give them that wierd harry potter feel. Make them very manipulated.

  • Izuno
    • June 30, 2004 at 12:15 AM
    • #12

    those textures sure do look familiar for the most part. interesting design. what is this contest cause i'm to busy to check it out myself.

    :monocle:

  • von*ferret
    • June 30, 2004 at 12:19 AM
    • #13

    THe contest are maps based on a defining Theme. They will be judged on how well they meet that theme along with the usual brushwork, texturing, lighting, ect.

    crackerjack I dont understand what you mean by harry potter. So explain yoruself quickly cause I'm making light fixtures as we speak

  • Crackerjack
    • June 30, 2004 at 12:29 AM
    • #14

    If you have played Max Payne 1 or 2.. you should remember the parts where he is dreaming or drugged and shit is spinning and such. Well have warped lights some in a twisting manner and have them varied in angles. It will take a lot of VMing but it will really look nice

  • von*ferret
    • June 30, 2004 at 12:32 AM
    • #15

    no ifea what youare talking about. Never played maxpayne either.

  • Duff-e
    • June 30, 2004 at 1:03 AM
    • #16

    dont know about you, but those hallways in the house look straight out of lotr....hobbits house anyone?

  • Minos
    • June 30, 2004 at 3:32 AM
    • #17
    Quote from von*ferret

    [Blocked Image: http://upload.the650.org/fetter/dm_fairytale11-large.jpg]

    remembers me of Max Payne 1 (his babys room ya)

    anyway it looks crazy, but nice

  • GrayFox
    • June 30, 2004 at 8:02 AM
    • #18
    Quote

    dont know about you, but those hallways in the house look straight out of lotr....hobbits house anyone?

    The first thing that came to my mind too...

  • DD
    • June 30, 2004 at 8:57 AM
    • #19

    Looks awesome. The texture useage looks like open wad file -> hhdeath -> select all wads. Most (98% ish) aren't made by the hhdeath guys, but a few are, and thats more than ok with me. So long as the map look good

  • JynxDaddy
    • July 1, 2004 at 6:37 AM
    • #20

    thats awsome, love the textures and brushies~

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