1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

dm_fairytale - a snarkpit contest entry

  • von*ferret
  • June 29, 2004 at 6:23 AM
  • von*ferret
    • June 29, 2004 at 6:23 AM
    • #1

    This is pre-alpha version. This just shows it off ingame with minimal lighting. This is the first compiled version. Also the sky is temporary until I find an acceptable one. Please enjoy.

    [Blocked Image: http://upload.the650.org/fetter/dm_fairytale1-large.jpg]

    [Blocked Image: http://upload.the650.org/fetter/dm_fairytale2-large.jpg]

    [Blocked Image: http://upload.the650.org/fetter/dm_fairytale3-large.jpg]

    [Blocked Image: http://upload.the650.org/fetter/dm_fairytale4-large.jpg]

    [Blocked Image: http://upload.the650.org/fetter/dm_fairytale5-large.jpg]

    [Blocked Image: http://upload.the650.org/fetter/dm_fairytale6-large.jpg]

    [Blocked Image: http://upload.the650.org/fetter/dm_fairytale7-large.jpg]

  • Mazy
    • June 29, 2004 at 7:23 AM
    • #2

    ayes lux quite funky, but it doesnt really showcase the crazy brushwork that i saw in that rmf (donno if u were even able to compile that one, hmmm)

    anyway, good ferret *gives cookie to the fetter*

  • von*ferret
    • June 29, 2004 at 7:30 AM
    • #3

    the architecture is still there, just the lighting isn't helping it atm. give it time to grow. ANd as OL said, the angles aren't the best.

    another couple of shots

    [Blocked Image: http://upload.the650.org/fetter/dm_fairytale8-large.jpg]

    [Blocked Image: http://upload.the650.org/fetter/dm_fairytale9-large.jpg]

    I really dont like how this one is turning out. I like the window but the blue is too dominant and the water is not transparent. I will tone down the blue so its just hinted, and increase the orange dominance while highlighting key features like the bed and dresser.

    [Blocked Image: http://upload.the650.org/fetter/dm_fairytale10-large.jpg]

    this is an update on the environmental sky value. I like this better.

  • Bic-B@ll
    • June 29, 2004 at 8:51 AM
    • #4

    ferret does cocaine D:!

  • -Stratesiz-
    • June 29, 2004 at 9:12 AM
    • #5

    Very cool but what about the bottom areas in the map?

    It's kinda hard to grab pics from a map this insane

  • RD
    • June 29, 2004 at 9:42 AM
    • #6

    its superb!!!!!!

  • jfas
    • June 29, 2004 at 10:52 AM
    • #7

    TIS SUPERB WORK MY MAN

  • CrazyMAC
    • June 29, 2004 at 12:29 PM
    • #8

    looks nice

  • st0lve
    • June 29, 2004 at 9:21 PM
    • #9

    haha looks kool ~

    Almost like that escher like map a guy on the ts forums made D:

    BUT THIS IS LE BETTAR! ~

  • von*ferret
    • June 30, 2004 at 12:08 AM
    • #10

    [Blocked Image: http://upload.the650.org/fetter/dm_fairytale11-large.jpg]

  • Crackerjack
    • June 30, 2004 at 12:15 AM
    • #11

    This is craziness in a bottle... some superb work here.. then only thing that I would suggest is have some light sources and also give them that wierd harry potter feel. Make them very manipulated.

  • Izuno
    • June 30, 2004 at 12:15 AM
    • #12

    those textures sure do look familiar for the most part. interesting design. what is this contest cause i'm to busy to check it out myself.

    :monocle:

  • von*ferret
    • June 30, 2004 at 12:19 AM
    • #13

    THe contest are maps based on a defining Theme. They will be judged on how well they meet that theme along with the usual brushwork, texturing, lighting, ect.

    crackerjack I dont understand what you mean by harry potter. So explain yoruself quickly cause I'm making light fixtures as we speak

  • Crackerjack
    • June 30, 2004 at 12:29 AM
    • #14

    If you have played Max Payne 1 or 2.. you should remember the parts where he is dreaming or drugged and shit is spinning and such. Well have warped lights some in a twisting manner and have them varied in angles. It will take a lot of VMing but it will really look nice

  • von*ferret
    • June 30, 2004 at 12:32 AM
    • #15

    no ifea what youare talking about. Never played maxpayne either.

  • Duff-e
    • June 30, 2004 at 1:03 AM
    • #16

    dont know about you, but those hallways in the house look straight out of lotr....hobbits house anyone?

  • Minos
    • June 30, 2004 at 3:32 AM
    • #17
    Quote from von*ferret

    [Blocked Image: http://upload.the650.org/fetter/dm_fairytale11-large.jpg]

    remembers me of Max Payne 1 (his babys room ya)

    anyway it looks crazy, but nice

  • GrayFox
    • June 30, 2004 at 8:02 AM
    • #18
    Quote

    dont know about you, but those hallways in the house look straight out of lotr....hobbits house anyone?

    The first thing that came to my mind too...

  • DD
    • June 30, 2004 at 8:57 AM
    • #19

    Looks awesome. The texture useage looks like open wad file -> hhdeath -> select all wads. Most (98% ish) aren't made by the hhdeath guys, but a few are, and thats more than ok with me. So long as the map look good

  • JynxDaddy
    • July 1, 2004 at 6:37 AM
    • #20

    thats awsome, love the textures and brushies~

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™