Love the lighting ![]()
dm_avon [Half-Life 2 deathmatch)
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Looking good as you know~~
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you owns mino! FINNISH THIS MAP
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after so much positive feedback I'll surely finish this baby

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That's hawt.
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Good Work Minos~
You're Hired!
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yeah lookin' real sharp.
can't wait for the download when you finish it.

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Yeah really nice work mino. Finish it and have a big playtest with us

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Quote
I'll probably never finish this but I'll start this topic anyways.
What are u saying???
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christ it's a fkn circle jerk in here.
Mino you know I like you but come on dude you can do more than this. This is well detailed and lit but that's all it's got: there's no underlying design. The setting is totally lacking, the entire thing is literally *level* and there's no open air whatsoever. Just let it be portfolio filler and move on to something interesting

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It’s got great brushwork, interesting lighting and it sure does have a nice “feel.”
However, as some have already pointed out, it needs more vertical gameplay and variation in room size and shape.
Also, I know this might be a bit of overly critic nitpicking, but a brick wall (indicated by the decals) wouldn’t be built with such a curve in real life (screenshot below). It just looks, unnatural…
[Blocked Image: http://www.delaz.be/dm_avon_03_thumb.jpg]
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Quote from ginsengavenger
christ it's a fkn circle jerk in here.Mino you know I like you but come on dude you can do more than this. This is well detailed and lit but that's all it's got: there's no underlying design. The setting is totally lacking, the entire thing is literally *level* and there's no open air whatsoever. Just let it be portfolio filler and move on to something interesting

In fact there is an outside area:
[Blocked Image: http://i53.photobucket.com/albums/g52/eot_mapcore/dm_avon_hammershot.jpg]
I agree that it's lacking a strong theme but my idea was just to make a few and nice corridors being surrounded by the outside area. Anyways, this is just a side project. I work on it when I get bored with my INS map (that's a lot more time demanding and complex than this). Tbh I love those weak themed dm maps.
Skullhozer: Thanks for pointing that out

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that last shot looks awesome

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that's good mino but it doesn't offset the blegh of the rest of it

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