1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Vault
  3. Archived Forums
  4. Non-Professional Recruitment

Quake 2 mappers get your hiking gear! (PIX ON PAGE 2!)

  • The Postman
  • June 7, 2006 at 9:36 PM
  • Skjalg
    • June 8, 2006 at 6:05 PM
    • #21

    I dont have q2 :/

    I had it last week, but a lot of games disappeared after my format..

  • mabufo
    • June 8, 2006 at 9:19 PM
    • #22

    I'd love to help out - but of course, I don't have Quake 2.

    I may just have to buy it

    EDIT: Actually, in 1997 I was in 3rd grade.

  • Polaris
    • June 9, 2006 at 3:52 AM
    • #23
    Quote from mabufo

    EDIT: Actually, in 1997 I was in 3rd grade.

    What does that have to do with wether you own Quake 2 or not?

  • mabufo
    • June 9, 2006 at 4:35 AM
    • #24

    I figure that has everything to do with not owning Quake II... What's not to get?

    (I guess that doesn't make me hardcore then, eh? )

    EDIT: Quake II was released in 1997.. and I was in third grade then... DOES IT MAKE ANY SENSE NOW? :wink:

  • Fletch
    • June 9, 2006 at 5:35 AM
    • #25

    You could always pull it off isohunt. But that owuld be bad.... I guess.

    On funnier news, Worldcraft 1.6 for Quake and Quake 2 is so retro it's funny. Plus, it's shareware and I'm supposed to register it with Valve by going to a website that doesn't exist or calling a phone number that isn't connected.

  • KungFuSquirrel
    • June 9, 2006 at 5:44 AM
    • #26

    Valve didn't even own it until post-1.6, did they? Still all Ben Morris up to that point. Is that even the right name?

    I'm lame - GTK 1.5 is now up and running on my end

  • Polaris
    • June 9, 2006 at 9:39 AM
    • #27
    Quote from mabufo

    I figure that has everything to do with not owning Quake II... What's not to get? (I guess that doesn't make me hardcore then, eh? )

    EDIT: Quake II was released in 1997.. and I was in third grade then... DOES IT MAKE ANY SENSE NOW? :wink:

    Oh I know what you mean. Its just at that age I was playing doom

  • Fletch
    • June 9, 2006 at 7:06 PM
    • #28
    Quote from KungFuSquirrel

    Valve didn't even own it until post-1.6, did they? Still all Ben Morris up to that point. Is that even the right name?I'm lame - GTK 1.5 is now up and running on my end

    The shareware pop-up says the copyright belongs to Valve LLC. You had to register at http://www.worldcraft.com which is domain camped right now.

  • The Postman
    • June 18, 2006 at 7:35 AM
    • #29

    [Blocked Image: http://img125.imageshack.us/img125/1230/infraredshotgun0to.gif]

    Woot, just finished the shotgun!

  • General Vivi
    • June 18, 2006 at 8:51 AM
    • #30

    too bad i don't know how to map for quake stuff . isn't it radient? or somthing? this sounds like so much fun

    EDIT: maybe i can help make props? if there is a way i can help with that let me know .

  • Section_Ei8ht
    • June 18, 2006 at 12:18 PM
    • #31
    Quote from mabufo

    Are there a lot of people who still play Quake II?

    Doesnt matter. Quake II went open source, so this can be released as a stand alone game.

  • st0lve
    • June 18, 2006 at 1:52 PM
    • #32

    I need to find my Quake2 CDs.

  • hamst3r
    • June 18, 2006 at 3:40 PM
    • #33

    I got q2 off and old computer, installed the full version of qoole, I prefer oit over radient, and I didn't even know where to start. Its been a very long time.

  • insta
    • June 18, 2006 at 3:47 PM
    • #34

    Doesn't Worldcraft (the really, really old version) also work with Quake2?

  • PhilipK
    • June 18, 2006 at 3:50 PM
    • #35

    quark ftw!

  • The Postman
    • June 18, 2006 at 7:30 PM
    • #36
    Quote from insta

    Doesn't Worldcraft (the really, really old version) also work with Quake2?

    I believe so.

  • The Postman
    • June 19, 2006 at 4:07 AM
    • #37

    [Blocked Image: http://img210.imageshack.us/img210/8015/icanseeinthedark71eh.jpg]

    Just finished up a WIP skin on the turrets you can deploy in-game!

    We're having a bit of an issue finding proper .lwo->.md2 (or .md3) converters, so if anyone is versed in that, could you drop me a PM?

    Thanks!

  • Polaris
    • June 19, 2006 at 4:13 AM
    • #38

    Looks good, but there doesn't seem to be much room for aiming downwards, it makes putting them up on ledges no so effective.

  • dc-mike
    • June 19, 2006 at 3:10 PM
    • #39

    id like to help but i dont have quake 2 so no can do

    looks nice though (for a pretty old engine)

  • st0lve
    • June 19, 2006 at 3:55 PM
    • #40

    Whats up with the spaces between the legs and the base?

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. (HLDM) dm_warehouse

    The_Invader79
    September 20, 2026 at 11:44 AM
  2. [CS:GO][WiP] cs_opera

    leplubodeslapin
    September 17, 2026 at 8:50 AM
  3. Building a Huge Library of Free Images for Everyone

    Thrik
    September 7, 2026 at 10:09 PM
  4. POLYSTRIKE - Finally Announced After Years of Development!

    Mocherad
    August 23, 2026 at 7:56 AM
  5. Any of the old guard still around? D:

    Chunks
    August 7, 2026 at 11:08 PM
  6. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  7. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  8. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  9. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  10. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM

Users Viewing This Thread

  • 4 Guests
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™