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BiA non shaky cam video HOT HOT HOT FULL FRONTAL

  • mikezilla
  • June 15, 2004 at 11:39 PM
  • KidDynamite
    • June 17, 2004 at 4:13 PM
    • #21

    *loots the dead body*

  • mikezilla
    • June 17, 2004 at 4:41 PM
    • #22

    *picks up +20 strength sword of perseverance*

  • GrayFox
    • June 17, 2004 at 5:29 PM
    • #23

    Have you been in the army?

  • ctswin
    • June 17, 2004 at 5:44 PM
    • #24

    Were you in the army in WW2 then, GrayFox?

  • GrayFox
    • June 17, 2004 at 5:57 PM
    • #25

    LOL, so that answers my question in my first reply to this thread then:

    "...were they just stupid during WWII?"

  • GrayFox
    • June 17, 2004 at 6:04 PM
    • #26

    ok, sure, whatever... I'm just saying it isn't perfect and you all know it, so stop treating it like it is....

  • ctswin
    • June 17, 2004 at 6:07 PM
    • #27

    stupid to you perhaps, but remember this is 60 years ago and even military tactics have changed since then

  • KidDynamite
    • June 17, 2004 at 6:09 PM
    • #28

    so stop treating it like every single person in the army is perfect then because they aren't, soldiers are only human, and humans make mistakes... deal.

  • GrayFox
    • June 17, 2004 at 6:36 PM
    • #29

    Ok, maybe you're right...

    from now on when I play games like wolfenstein 3D and see the enemy soldiers acting idiotically, I'll just remember that humans are stupid and make mistakes.

    Finally I got an explanation...

  • Izuno
    • June 17, 2004 at 7:11 PM
    • #30

    Interestingly, I recall in many war movies where medics or other infantrymen attend to a fallen comrade in situations where you'd think "wtf is he doing? that guy is gonna get shot!" But still you often see medics doing this in various situations and you start to think, "well that's the risk a medic runs?" ....fapplze...

    We could debate if the specific instance in the BiA video is realistic or accurate or authentic or correct or whatever, but the sense I got was the game as a whole is meant to fit in with the consumer's already existing perception of how soldiers should behave in combat situations and bring that level of authenticity to a video game that's never been done that way before. That means you get down to the details of how the characters talk and behave in non combat situations, small talk, etc. Gives it more of a real Band of Brother's feal than any existing WW2 game. Based on the presentation I saw at E3, that was how I interpreted Gearbox's design "philosophy." I leave it to Zilla etc to correct my interpretation.

  • KidDynamite
    • June 17, 2004 at 7:23 PM
    • #31

    *golf clap*

  • insta
    • June 17, 2004 at 7:56 PM
    • #32

    Bottom line : Its a computer game.

  • DelaZ
    • June 17, 2004 at 8:32 PM
    • #33
    Quote from insta

    Bottom line : Its a computer game.

    liar

  • -Stratesiz-
    • June 17, 2004 at 8:46 PM
    • #34

    Fox is right. Period.

    Then again it's just a game so I don't care. However I don't like dishonest or exaggerated hype. One of the most realistic games up to date? Yes. Realistic? No. A great game? Most likely.

  • The_Postman
    Guest
    • June 17, 2004 at 8:52 PM
    • #35

    Rolling.

    Eyes.

    So.

    Fucking.

    Hard.

  • KidDynamite
    • June 17, 2004 at 9:06 PM
    • #36

    fox is right. period.? about what war tactics from modern day warfare... last time i checked WWII wasn't within the last 20 years... i'd have to agree with izuno on this one. sorry. oh and posty so uh maybe the thread should just be locked seeing its become pointless

  • GrayFox
    • June 17, 2004 at 9:19 PM
    • #37

    thx Stratty for backing me up...

    Say what you may, I still don't think the most basic things like dropping on the ground behind a tree instead of standing behind one were different back then, because that's just plain stupid.

    And last I checked, forums were made so that ppl can discuss things. That's exactly what we are doing, isn't it? No need to lock unless nobody has anything else to say, right?

  • Duff-e
    • June 17, 2004 at 9:19 PM
    • #38

    no game is going to be a spitting image of ww2....and since realism is the basis of the game, it makes me kind of skeptical to how fun it will be

  • -Stratesiz-
    • June 17, 2004 at 9:34 PM
    • #39

    Some things never change. Never leave your buddies in the open. Dive, rush, dive. Hand signs. Basic stuff. Tactics on a grander scale might be completely different.

  • KidDynamite
    • June 17, 2004 at 9:38 PM
    • #40

    *cough* a game *cough*

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