1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

BiA non shaky cam video HOT HOT HOT FULL FRONTAL

  • mikezilla
  • June 15, 2004 at 11:39 PM
  • mikezilla
    • June 15, 2004 at 11:39 PM
    • #1

    ftp://ftp.xboxworld.nl/pub/movies/broth ... ntatie.avi

    its sorta long but worth it.

  • KidDynamite
    • June 15, 2004 at 11:41 PM
    • #2

    i will watch immediatly when i get home! i get out of work in 15 minutes wewt!

    all i can say is hollllllllllllllllllllllyyyyyyyyyyyyy crap man. fuckin release this shit! :D:D:D:D:D PLEASE!

    That is fucking beautiful, you guys have done a great job thus far. Looks like its going to be alot of fun, TANK R SCARY!!!! :X

  • madcow
    • June 16, 2004 at 5:56 AM
    • #3

    omgogmgomgomg i cannot wait! that looks freaking awesome

    how long till release ?!

  • Mazy
    • June 16, 2004 at 7:38 AM
    • #4

    ayes, lux freaking kewl~

    but u gotta admit that it sounds kinda gay when he says "look at his face"

  • GrayFox
    • June 16, 2004 at 10:14 AM
    • #5

    Looks pretty nice, but there were a few things that annoyed me:

    When the first fight started, one of the guys STOOD behind a tree through the whole fight. That is something you should never do. Lying is what one should do.

    And later when one of the guys got killed in the middle of the road, the medic (or whatever he was) didn't drag him to shelter before doing a checkup. He totally exposed himself by just sitting there in the open...

    So much for the totally authentic tactics... or were they just stupid during WWII.

  • KidDynamite
    • June 16, 2004 at 11:13 AM
    • #6

    *shrug* put yourself in an adrenaline filled situation with people dying all around and guns going off all around, you probably wouldn't think clearly either, i know i wouldn't be able to. *shrug*

  • GrayFox
    • June 16, 2004 at 1:07 PM
    • #7

    If I was in that situation I'd hide myself very well, and you would too... now they're just doing exactly what they are told in the military NOT to do.

    When I was in the military the first reaction to a gun shot (already after a few months) was throwing yourself on the ground and seeking a sheltering firing spot. It became sort of a reflex.

    Just ask Stratty, he knows what I mean

  • -Stratesiz-
    • June 16, 2004 at 2:57 PM
    • #8

    Yah. He's right. :wink:

    Basic army tactics. One of the first things you learn.

  • The_Postman
    Guest
    • June 16, 2004 at 4:09 PM
    • #9

    "huh huh huh oh John!"

    Nice stuff, it was great to see it at E3.

  • Izuno
    • June 16, 2004 at 7:34 PM
    • #10

    Randy's voice over (and the other guy) is exactly as I remember when I saw it live at E3.

    Still good, though. It shows how well rehearsed it was.

    Kick ass.

  • FrieChamp
    • June 16, 2004 at 9:33 PM
    • #11

    "And that house, that was really there...and the church was there too, absolutely amazing"

    Yep, reminds me a lot of the shaky camed video but nice to see it in high quali!

  • kleinluka
    • June 17, 2004 at 12:31 AM
    • #12

    more of this please

  • DD
    • June 17, 2004 at 2:26 AM
    • #13
    Quote from GrayFox

    Looks pretty nice, but there were a few things that annoyed me:When the first fight started, one of the guys STOOD behind a tree through the whole fight. That is something you should never do. Lying is what one should do.

    And later when one of the guys got killed in the middle of the road, the medic (or whatever he was) didn't drag him to shelter before doing a checkup. He totally exposed himself by just sitting there in the open...

    So much for the totally authentic tactics... or were they just stupid during WWII.

    The player ordered his squad across the street without good cover. It was a bad move and his squad members died for it. It's not bad game design, its a bad player. Also nobody said totally authentic, just very

  • KidDynamite
    • June 17, 2004 at 8:37 AM
    • #14

    haha word. nicely put DD i still think it looks hawt!

  • GrayFox
    • June 17, 2004 at 9:18 AM
    • #15

    I said that the medic (or whatever) shouldn't have made his checkup on the casualty in the middle of the road. He should have dragged the body to a safe place first.

    That has nothing to do with what the player ordered them to do...

    It's not that big of a deal but he did mention the authentic tactics quite many times and that's why the mistakes caught my attention.

  • Duff-e
    • June 17, 2004 at 11:43 AM
    • #16

    im undecided till i play it

  • kleinluka
    • June 17, 2004 at 3:13 PM
    • #17
    Quote from GrayFox

    I said that the medic (or whatever) shouldn't have made his checkup on the casualty in the middle of the road. He should have dragged the body to a safe place first.That has nothing to do with what the player ordered them to do...

    It's not that big of a deal but he did mention the authentic tactics quite many times and that's why the mistakes caught my attention.

    the AI making mistakes makes it authentic. people don't ever NOT make mistakes.

  • mikezilla
    • June 17, 2004 at 3:29 PM
    • #18

    it wasn't a medic it a guy in the squad named Corrion.

    He was covered in the road because they had already elimated the threat on it, so he went to check the body real fast full knowing he had to leave it. It's not totally uncommon to do this. Dragging the body would take time and is far more likely to get him killed them simply checking it.

  • GrayFox
    • June 17, 2004 at 3:51 PM
    • #19

    But those mistakes were the kind that only A.I. would do...

    And I said "medic (or whatever he is)". There was no way they could know if they were safe and they weren't. There were multiple enemies left for example in the building (shooting through the windows).

  • mikezilla
    • June 17, 2004 at 3:56 PM
    • #20

    which is why he wouldn't grab a body and drag it 20 feet...

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™