omg that was some good tutorials hessi ![]()
hessi's tree thread
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Thank you very much Hessi, really really helpful tut on one of the things I have been struggling with.
Any plans to make further tutorials?
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Hi
Sorry if i appear daft but i cant seem to follow hessis technique for removing the blue from the leaves. Does any one understand how to do this or would anyone care to post the action hessi creates?
Please i have really tried to do this many times but i cant get it to work.
Hessi - Thanks for a great tutorial
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main menu -> selection -> color range -> grab the blue color -> increase tollerance -> ok -> create new layer -> grab leaf green -> fill selection -> change blending mode of the layer to color
and you are done
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How look the models "in-game" ?

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get one of hessis maps.

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they look like the maya screenshot?! depends on your maps lighting! if lights do not fit correctly the info_lighting may help out!
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Quote from Meotwister
get one of hessis maps.

Yep... Like that :
[Blocked Image: http://www.lanmaniax.com/maps/pics/pics_corse/corse_shot01forum.jpg]
I was wondering a compilation video tuts to see how to do !
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[Blocked Image: http://riviera.heaven.nexusirc.at/warby/wip/happyliltree.jpg]
i build a tree based on hessos tutorial
hooray 
before you ask yes eventualy they are not going to grow rigth out of the concrete and stones

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those are some nice hammer shots
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I tried to follow it but I don't know how to use Maya, and Hessi doesn't explain what the command is to collapse the faces...
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iam not sure what exactly you mean but most likely
f3 -> edit polygons -> merge vertices you candot that while havign edges or face selected too

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No Warby... I know how to use VALVe Hammer Editor. I was talking about a model compile !
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and i was talking to snipamaster
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ownd. . .

ima post my hessi tree in a bit when I'm done with the leaves. .
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Quote from Seldoon182
I was wondering a compilation video tuts to see how to do !
i didnt see this question yet. sry for threadpushing!
what do you want to see? how to do the map or a tree? cause tree's are already videotutorialized and i would never create a tutorial on leveldesign because it is too complex and there are too many try outs in it so that i wouldn't make sense to tell a "how to do". simplified: "just try"
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Quote from hessi
I was wondering a compilation video tuts to see how to do !
i didnt see this question yet. sry for threadpushing!
what do you want to see? how to do the map or a tree? cause tree's are already videotutorialized and i would never create a tutorial on leveldesign because it is too complex and there are too many try outs in it so that i wouldn't make sense to tell a "how to do". simplified: "just try"
I mean: How to get the tree's model I made to .mdl files ? In order to put them on my own folder and to get it on my prop_static entity... !
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Quote from Seldoon182
I was wondering a compilation video tuts to see how to do !
i didnt see this question yet. sry for threadpushing!
what do you want to see? how to do the map or a tree? cause tree's are already videotutorialized and i would never create a tutorial on leveldesign because it is too complex and there are too many try outs in it so that i wouldn't make sense to tell a "how to do". simplified: "just try"
I mean: How to get the tree's model I made to .mdl files ? In order to put them on my own folder and to get it on my prop_static entity... !
check out this:
http://www.thomashess.net/exchange/tuto ... rkflow.pdf
to get all my tutorials check out this thread. (thread is german but all tutorials are in english)
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Thanks for those links

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Thanks !

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