1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

hessi's tree thread

  • hessi
  • May 7, 2006 at 3:00 PM
  • General Vivi
    • May 21, 2006 at 10:48 PM
    • #41

    omg that was some good tutorials hessi <3

  • JamesL
    • May 22, 2006 at 9:38 AM
    • #42

    Thank you very much Hessi, really really helpful tut on one of the things I have been struggling with.

    Any plans to make further tutorials?

  • monkeyman
    • June 11, 2006 at 10:11 PM
    • #43

    Hi

    Sorry if i appear daft but i cant seem to follow hessis technique for removing the blue from the leaves. Does any one understand how to do this or would anyone care to post the action hessi creates?

    Please i have really tried to do this many times but i cant get it to work.

    Hessi - Thanks for a great tutorial

  • hessi
    • June 11, 2006 at 10:47 PM
    • #44

    main menu -> selection -> color range -> grab the blue color -> increase tollerance -> ok -> create new layer -> grab leaf green -> fill selection -> change blending mode of the layer to color

    and you are done

  • Seldoon182
    • July 11, 2006 at 4:42 AM
    • #45

    How look the models "in-game" ?

  • Meotwister
    • July 11, 2006 at 9:09 PM
    • #46

    get one of hessis maps.

  • hessi
    • July 11, 2006 at 10:14 PM
    • #47

    they look like the maya screenshot?! depends on your maps lighting! if lights do not fit correctly the info_lighting may help out!

  • Seldoon182
    • July 14, 2006 at 2:45 AM
    • #48
    Quote from Meotwister

    get one of hessis maps.

    Yep... Like that :

    [Blocked Image: http://www.lanmaniax.com/maps/pics/pics_corse/corse_shot01forum.jpg]

    I was wondering a compilation video tuts to see how to do !

  • Warby
    • July 24, 2006 at 2:01 AM
    • #49

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/wip/happyliltree.jpg]

    i build a tree based on hessos tutorial hooray

    before you ask yes eventualy they are not going to grow rigth out of the concrete and stones ^^

  • Bic-B@ll
    • July 24, 2006 at 2:09 AM
    • #50

    those are some nice hammer shots

  • SnipaMasta
    • July 24, 2006 at 12:37 PM
    • #51

    I tried to follow it but I don't know how to use Maya, and Hessi doesn't explain what the command is to collapse the faces...

  • Warby
    • July 24, 2006 at 3:33 PM
    • #52

    iam not sure what exactly you mean but most likely

    f3 -> edit polygons -> merge vertices you candot that while havign edges or face selected too

  • Seldoon182
    • July 25, 2006 at 11:56 AM
    • #53

    No Warby... I know how to use VALVe Hammer Editor. I was talking about a model compile !

  • Warby
    • July 25, 2006 at 12:01 PM
    • #54

    and i was talking to snipamaster

  • Meotwister
    • July 28, 2006 at 11:42 AM
    • #55

    ownd. . .

    ima post my hessi tree in a bit when I'm done with the leaves. .

  • hessi
    • August 4, 2006 at 10:49 PM
    • #56
    Quote from Seldoon182

    I was wondering a compilation video tuts to see how to do !

    i didnt see this question yet. sry for threadpushing!

    what do you want to see? how to do the map or a tree? cause tree's are already videotutorialized and i would never create a tutorial on leveldesign because it is too complex and there are too many try outs in it so that i wouldn't make sense to tell a "how to do". simplified: "just try"

  • Seldoon182
    • August 5, 2006 at 5:48 PM
    • #57
    Quote from hessi

    I was wondering a compilation video tuts to see how to do !

    i didnt see this question yet. sry for threadpushing!

    what do you want to see? how to do the map or a tree? cause tree's are already videotutorialized and i would never create a tutorial on leveldesign because it is too complex and there are too many try outs in it so that i wouldn't make sense to tell a "how to do". simplified: "just try"

    I mean: How to get the tree's model I made to .mdl files ? In order to put them on my own folder and to get it on my prop_static entity... !

  • hessi
    • August 5, 2006 at 7:19 PM
    • #58
    Quote from Seldoon182

    I was wondering a compilation video tuts to see how to do !

    i didnt see this question yet. sry for threadpushing!

    what do you want to see? how to do the map or a tree? cause tree's are already videotutorialized and i would never create a tutorial on leveldesign because it is too complex and there are too many try outs in it so that i wouldn't make sense to tell a "how to do". simplified: "just try"

    I mean: How to get the tree's model I made to .mdl files ? In order to put them on my own folder and to get it on my prop_static entity... !

    check out this:

    http://www.thomashess.net/exchange/tuto ... rkflow.pdf

    to get all my tutorials check out this thread. (thread is german but all tutorials are in english)

    http://forum.mods.de/bb/thread.php?TID=141406

  • requiem2d
    • August 11, 2006 at 6:21 AM
    • #59

    Thanks for those links

  • Seldoon182
    • August 11, 2006 at 11:51 AM
    • #60

    Thanks !

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM

Users Viewing This Thread

  • 2 Guests
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™