1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

The low poly challenge for May!

  • The Postman
  • April 25, 2006 at 12:04 AM
  • KoKo5oVaR
    • May 10, 2006 at 11:13 PM
    • #121

    Oh shit i'll have to make something else, i hate you peris

  • Evert
    • May 11, 2006 at 12:34 AM
    • #122

    nice

  • sic1
    • May 11, 2006 at 1:57 AM
    • #123

    I was thinking about doing a uboat initially. I wouldn't have thought to do the foam like that, nice! We have the enemy by land, air and now SEA!

  • hydeph
    • May 11, 2006 at 2:27 AM
    • #124

    i'm jealous.

    i have 3dsmax, somebody point me to some low poly tutorials!

  • Skjalg
    • May 11, 2006 at 4:52 AM
    • #125

    http://www.iwannamap.com

  • JAL
    • May 12, 2006 at 10:25 AM
    • #126

    Peri is teh win at the moment imho.

  • csharp
    • May 12, 2006 at 11:25 AM
    • #127

    yeah, peris is godlike now!

  • Meotwister
    • May 16, 2006 at 7:39 AM
    • #128

    Hey people, I guess I'll attempt to revive the competition!

    [Blocked Image: http://img63.imageshack.us/img63/4257/lowpolycloseshoot8hg.th.jpg]

    [Blocked Image: http://img159.imageshack.us/img159/8377/lowpolyfarshoot4ey.th.jpg]

    [Blocked Image: http://img63.imageshack.us/img63/494/lowpolymedshoot9db.th.jpg]

    As weird as this sounds, this was definitely a learning experience. More of a 3ds max materials editor learning experience: alpha channel maps, hierarchies, just overall familiarisation. Ignore the ground as that was me familiarising myself with blends. Besides that everything else was on the 128x128 texture. It's only 157 polygons!

    Hope you guys enjoy this little thing.

  • General Vivi
    • May 16, 2006 at 7:57 AM
    • #129

    wewt looks good meo ^^

  • KoKo5oVaR
    • May 16, 2006 at 9:49 AM
    • #130

    heh looks sweet man, but hell.

    Give us the wireframe and the uvmap goddamnit !!!§§

  • Meotwister
    • May 16, 2006 at 11:50 PM
    • #131

    Well, after figuring out I'm retarded. . . here is the real entry trimmed down a bit because I had misread and used 250 polygons instead of triangles. . . but now it's at 243 triangles . . . only one real noticeable difference.

    [Blocked Image: http://img48.imageshack.us/img48/9680/lowpolyfull7tl.th.jpg]

    [Blocked Image: http://img46.imageshack.us/img46/6527/lowpolywire7ck.th.jpg]

    [Blocked Image: http://img239.imageshack.us/img239/9803/lowpolyskin1gi.jpg]

    yeah the uvmap sucks but I didnt feel arsed to go back.

  • Polaris
    • May 17, 2006 at 3:21 AM
    • #132

    Its a british tank but it has an Iron Cross painted on the side!

    Nice work btw.

  • General Vivi
    • May 17, 2006 at 3:28 AM
    • #133

    looks like it was a captured tank to me

  • Polaris
    • May 17, 2006 at 3:31 AM
    • #134
    Quote from generalvivi

    looks like it was a captured tank to me

    Those dasterdly germans!

  • Meotwister
    • May 17, 2006 at 4:08 AM
    • #135

    *ahem*

    [Blocked Image: http://www.tankmuseum.ru/images/pav5-11.jpg]

  • Polaris
    • May 17, 2006 at 5:08 AM
    • #136

    Hmm, I never would of expected that!

  • The Postman
    • May 19, 2006 at 7:17 PM
    • #137

    Contest is over! The voting begins.

    Go here to vote!

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  2. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  3. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  4. Any of the old guard still around? D:

    Thrik
    June 20, 2026 at 10:11 PM
  5. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  6. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  7. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  8. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  9. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  10. [CS2] Dvina

    Pulbusha
    May 29, 2026 at 5:54 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™