Guys,
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I am about to start re-making a 1.6 CS map of mine for CSS. As part of this I am going to include a bunch of custom models to give the scene some degree of uniqueness.
Now the models are made, mapped and skinned in Maya and are complete, ready for export. Which brings me to my request ... would anyone be willing to export/compile these models for me so that I can use them in Hammer?
I have Maya binaries and the tga's all ready to go, and given a large enough chunk of time I could probably do it myself, but my freetime is scarce and I would rather invest the time I have in mapping than putting hours and hours into something that someone else could probably achieve in a single hour.
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Cheers for any help anyone can offer.