I'm working on this for a mod called Shattered Society.
The theme is a military administration base set at dawn with a semi-futuristic city in the background. Please tell me what you think of the skybox, since I only have 3 textures to make use of and I'm not sure if I'll keep it.
http://img76.imageshack.us/img76/465/ssdawn800141pk.jpg
http://img76.imageshack.us/img76/4667/s ... 0207yz.jpg
http://img138.imageshack.us/img138/2014 ... 0217zo.jpg
http://img138.imageshack.us/img138/9950 ... 0234kw.jpg
http://img76.imageshack.us/img76/9465/s ... 0254eo.jpg
http://img157.imageshack.us/img157/903/ ... 0558du.jpg
http://img132.imageshack.us/img132/8640 ... 0605ie.jpg
http://img138.imageshack.us/img138/7012 ... 0301lv.jpg
http://img76.imageshack.us/img76/4208/s ... 0325sz.jpg
http://img76.imageshack.us/img76/6285/s ... 0339yd.jpg
http://img76.imageshack.us/img76/144/ssdawn800416pk.jpg
http://img138.imageshack.us/img138/9985 ... 0447zr.jpg
http://img138.imageshack.us/img138/152/ ... 0469qh.jpg
http://img157.imageshack.us/img157/6908 ... 0471fg.jpg
http://img132.imageshack.us/img132/549/ ... 0510kg.jpg
http://img132.imageshack.us/img132/32/s ... 0535vj.jpg
Comments, suggestions and feedback is appreciated.
I don't really like the lighting in the red brick building, and I'd like some suggestions on how to make it look better. Right now I'm just using a prop with a light entity underneath it, and it doesn't quite look natural to me ![]()
The shine on some of my props is weird, I suppose this is because I didn't use cubemaps properly?