Looks great Bluestrike!
HL2:Awakening
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concrete stuff in last pic is indeed a tunnel
[Blocked Image: http://awakening.hl2files.com/images/top.jpg]
Hmm ice, don't think there are that kind of ice textures in HL2
(besides that stuff I used as ceiling in the 2nd last pic
)Moving water doesn't freeze that easily anyway so it should't be a problem.
Having (broken/floating) ice would indeed increase the looks but I have to draw a line somewhere, there is so much I want to do, makes me wish I could quit my job

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superb, but take some prettier screenshots

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ohhhh that's ice on that bumpy ceiling? ohhh ok. Besides all the other amazing shots that ceiling is just odd looking to me.
I agree with whoever mentioned better lighting contrast.
Really cool thing you've got going on there.

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Looks great!
Quote from BluestrikeNow that the site is up I can start a thread
http://awakening.hl2files.com[Blocked Image: http://awakening.hl2files.com/images/media/awakening1.jpg]
Some suggestions:
-There are techniques in HL2 you can use to hide the texture seams here. For the main road you can create a new material that blends to the rocky road texture between the road and snow.
-You should be able to fix the seam between the vertical rock->snow texture and the snow floor. You can align them perfectly using 90 degree angles then distort the displacement map.
-The road texture looks too scaled up, maybe for performance reasons? If not scale that sucka down

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