Next beta within 2 weeks
Lately we have managed to get many old and nasty bugs fixed, often with great help from the community. We truely appreciate this help as it has really made the beta 1.1 release much closer.
We do now have a fix for every critical bug which we know of ready in beta 1.1. The only thing we have left to do is to get it all together and ensure that no new bugs has popped up.
New map: SoW2_Abandoned
Below is the pictures of the new map in beta 1.1 SoW2_Abandoned. It takes places at a dryed out submarine harbor which now serves as a CoDe outpost.
[Blocked Image: http://sandsofwar.net/screenshots/thumb/4106_1139243837.jpg][Blocked Image: http://sandsofwar.net/screenshots/thumb/8493_1139243839.jpg] [Blocked Image: http://sandsofwar.net/screenshots/thumb/7280_1139243837.jpg]
More pictures of it can be found in the SoW2 maps section in the screenshots area of our site http://www.sandsofwar.net.
Test lead position avaible
As you could read in the last newspost we are currently seeking LOTS of new developers. Now a new position as leader of the beta testers team is open. Most of the other positions are also still open.
We want someone who can lead our team of beta testers and help to improve the quality of the SoW2 releases.
http://sandsofwar.net/index.php?p=jobs
SoW2 server up
The Deadclan has opened a 20 man dedicated SoW2 server. This is very nice as there haven't been a stable dedicated server up for months. This should ensure that you will have a server to play on when we release 1.1.
We do not recommend to play beta 1.0 for now as a CSS update has caused player model problems in SoW2 beta 1.0.