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Oh that wacky EA

  • Fletch
  • February 2, 2006 at 5:21 AM
  • Fletch
    • February 2, 2006 at 5:21 AM
    • #1

    First, EA Montreal sends a letter to Ubisoft saying Ubisoft should treat their employees better...

    http://www.gamespot.com/news/6143439.html

    ... and then EA lays off 5% of their workforce.

    http://www.1up.com/do/newsStory?cId=3147689

    Wheel of Morality Moral Number 12: If you're going to fire off a public letter to take pot shots at your rival, coordinate it with the head office first.

  • kleinluka
    • February 2, 2006 at 7:09 AM
    • #2

    owned (even if i do agree with what EA says in the letter)

  • ginsengavenger
    • February 2, 2006 at 7:31 AM
    • #3

    EA < *

    If anyone knows one of the poor blokes who just lost his job, point em to Factor 5.

  • Izuno
    • February 2, 2006 at 7:17 PM
    • #4

    lol...non-complete clauses are often bullshit. You have a right to work. People in this industry move in and out and around all the time. It's pretty hard to deny people the right to work, especially if you have specialized talents like game programming/art/design. So I agree with EA on that point.

    As for laying off 5% of the work force...

    Interesting that they laid off staff from studios all over. That implies that it was not a single project that was completed or folded, but rather EA was looking for ways to simply cut production cost across the board. So they thinned things out all over the company. Or it implies that a certain function within their studio system was trimmed and possibily centralized. I'm guessing it was really a cost issue.

  • Mojo
    • February 2, 2006 at 7:30 PM
    • #5

    5% seems much larger than the actual 300 people that were let go. Yes 300 is a lot, but if its all over, then its roughly like 10 people from each studio.

  • von*ferret
    • February 2, 2006 at 7:37 PM
    • #6

    and yet they're coming to my school in a couple of weeks to look in on hiring people?

  • Steppenwolf
    • February 2, 2006 at 8:45 PM
    • #7

    I doubth that these clauses are legal. Everybody has a right to work and can free choose where he wants to work.

  • dissonance
    • February 2, 2006 at 8:46 PM
    • #8
    Quote from von*ferret

    and yet they're coming to my school in a couple of weeks to look in on hiring people?

    Maybe they needed to clear some space for the new hires.

  • kleinluka
    • February 3, 2006 at 1:13 AM
    • #9
    Quote from Steppenwolf

    I doubth that these clauses are legal. Everybody has a right to work and can free choose where he wants to work.

    EA tried to hire 5 core people at the same time from the original splinter cell team a while back and that was the only time that Ubisoft enforced the clause. The whole thing was taken to court and the judge ruled in favor of Ubisoft.

    As for the 5% and the affected EA studios, I have only heard reports about Vancouver, Tiburon and Redwood Shores being affected so far.

  • KungFuSquirrel
    • February 3, 2006 at 1:40 AM
    • #10
    Quote from kleinluka

    EA tried to hire 5 core people at the same time from the original splinter cell team a while back and that was the only time that Ubisoft enforced the clause. The whole thing was taken to court and the judge ruled in favor of Ubisoft.

    Now as rumor has it, the guy who did this was the same guy who issued this letter, formerly an employee of Ubi? Is that correct? Because that makes it really funny.

    From an outsider's perspective based on what I've seen here and elsewhere, it sounds like the clause is there only for fuckover attempts and almost all employees can do what they want without fear of legal issues.

  • Steppenwolf
    • February 3, 2006 at 1:47 AM
    • #11

    The whole transfer system of football players was renewed a few years back because the highest european court decided that clauses like that are illegal. And afaik is no difference there in any western country.The right to choose place of work is a right like freedom of speech.

  • Minos
    • February 3, 2006 at 1:55 AM
    • #12

    Yeah but as soon as you read the contract, agree and sign it it becomes legal

  • Section_Ei8ht
    • February 3, 2006 at 3:43 AM
    • #13

    take out the reading and agreeing. All they really need is the signiture.

    I had some trouble with a non compete agreement about six months ago. We found some loopholes that voided it and reached an agreement out of court, but those things hold up mighty well is US court.

  • Fletch
    • February 3, 2006 at 4:44 AM
    • #14

    They are extremely valid in America. Almost every industry seems them in some forms. Pilots from certain airlines can't fly for other airlines for 3-6 months usually. Microsoft uses these for all their top people. The music industry slaps them on virtually every middle or top act. It's just good business insurance. It adds less incentive to quit for some other offer.

    The only times they're usually voided is if they are poorly written, or if they are deemed excessive (like prohibitting you to work for a competitor for a full year or something where you would lose everything you own because you can't work).

    As for the argument that it restricts your rights, that is essentially what any contract is. You agree to have certain rights restricted in order for compensation.

  • ginsengavenger
    • February 3, 2006 at 5:15 AM
    • #15

    I remember some time ago when Ubi laid off a ton of people with non-compete clauses in their contracts. I trust those weren't enforced.

  • Kosmo
    • February 3, 2006 at 10:40 AM
    • #16

    Non-compete clause is standard procedure in many technology companies, Nokia as an example.

    But I don't know if the "technology" game developers are making is valuable or unique enough to proceed with legal documents to keep employees down.

  • jayrabbit
    • February 3, 2006 at 1:54 PM
    • #17

    Is it true that salaries at Ubi are lower compared to similar companies?

    I mean, I don't want to hear any digits from klein or IR, just the overall impression.

    Anyway I always wondered where the better working conditions + salary are. Big publisher in-house teams, or small but high-profile, independent teams?

    That non-compete clause definitely sucks ass. Of course Ubi used it only in obviously hostile cases so far, but I guess I would still feel a bit uncomfortable as an employee.

  • kleinluka
    • February 3, 2006 at 3:33 PM
    • #18
    Quote from jayrabbit

    Is it true that salaries at Ubi are lower compared to similar companies?I mean, I don't want to hear any digits from klein or IR, just the overall impression.

    Why don't you call them and ask?

  • jayrabbit
    • February 3, 2006 at 4:32 PM
    • #19

    sry I was just curious

    I heard some stuff about ubi montreal and was wondering whether it's true or not.

  • kleinluka
    • February 3, 2006 at 5:20 PM
    • #20

    like i said, call and ask, do you seriously believe you will get an answer to a question like that on a public forum? lol

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