I went back to take screenshots of my old unreal level and my terrain is not showing up. It has a texture/alpha assigned to all layers. Its not chosen to be turned off in the properties, and I know its there because if I go to the manipulate terrain height tools I my cursur wraps around the already sculpted terrain. Any ideas?
UT: Terrain
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Uuuh it's been years that I touched UnrealEd but this problem sounds familiar, maybe try "Rebuild all" ?
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Missing alpha layers or heightmaps, you saved them outside MyLevel
Or
Missing terraintextures
Didnt you got a warning when you opened it ? Check the log
Check all other settings
Try to paint parts again
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I think that the deco layer had an effect on it. So I'm gonna try that later on. Thx for the help though!
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Try doing a Build -> Rebuild Geometry if you haven't already tried it.
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nah its the deco layer. Messed up alpha or model or something and it doens't display any of the faces.
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Is the apha in mylevel ?

Prolly not or has a duplicate name.
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I think the alpha got changed, or it can't find the mesh. I honestly havn't been able to get aroudn to looking at it, but I had a similar thing happen to my current project when i was messing with deco layers, so that is why I'm assuming it can't find the mesh and therefore doesn't feel like rendering the terrain.
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