1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

Which engine is this game using?

  • FrieChamp
  • April 14, 2004 at 12:02 AM
  • FrieChamp
    • April 14, 2004 at 12:02 AM
    • #1

    Which engine dos BIA use? 0

    1. Unreal (0) 0%
    2. Source (0) 0%
    3. Renderware (0) 0%
    4. Torque (0) 0%
    5. Cryengine (0) 0%
    6. Modified Kirbys Dreamland engine (0) 0%
    7. Housebuilt engine (0) 0%

    After the heated discussion in the channel, let's have a poll on what you think, which game engine Warsto..err.."Brothers in Arms" uses.

    Place your bets gentlemen!

  • mikezilla
    • April 14, 2004 at 12:04 AM
    • #2

    WHERES KARNOV OR BUBBLE BOBBLE!@

  • KidDynamite
    • April 14, 2004 at 12:05 AM
    • #3

    Modified Kirbys Dreamland engine no contest...

  • chips
    • April 14, 2004 at 12:08 AM
    • #4

    I'd tend towards unreal.

  • kleinluka
    • April 14, 2004 at 12:27 AM
    • #5

    somebody vote TORQUE, damnit!

  • jfas
    • April 14, 2004 at 12:31 AM
    • #6

    i'd guess either inhouse engine or seeing as both mojo and dd were working on unreal stuff before they went....

  • Crackerjack
    • April 14, 2004 at 2:00 AM
    • #7

    Mojo and DD were hired

  • Taylor
    • April 14, 2004 at 2:26 AM
    • #8

    That's the rumour.

  • Fletch
    • April 14, 2004 at 3:40 AM
    • #9

    does my vote counts since I actually know?

  • zaphod
    • April 14, 2004 at 4:09 AM
    • #10

    I'm guessing it's thier own engine

    If it was someones liscenced engine, usually it's mentioned in the press release as them "teaming up" with that tech

  • Bic-B@ll
    • April 14, 2004 at 4:59 AM
    • #11

    I'm going to have to say new engine because of today's picture.

  • Fletch
    • April 14, 2004 at 6:00 AM
    • #12

    Whatever engine it is, it sure looks unreal. I mean some of those graphsc are just unreal looking. They made my eyes fucking bleed, it was so unreal. I hope GBX does an fucking unreal job of hyping this at E3. It would be so unreal to be playing this at home and showing people my friends names in the credits.

    P.S. Unreal

  • jfas
    • April 14, 2004 at 6:04 AM
    • #13

    what are you trying to say?

  • kleinluka
    • April 14, 2004 at 6:59 AM
    • #14
    Quote from Fletch

    Whatever engine it is, it sure looks unreal. I mean some of those graphsc are just unreal looking. They made my eyes fucking bleed, it was so unreal. I hope GBX does an fucking unreal job of hyping this at E3. It would be so unreal to be playing this at home and showing people my friends names in the credits.P.S. Unreal

    lol psssssssssht

    i say torque.... (although i voted unreal) but torque would be just hilarious.

  • mikezilla
    • April 14, 2004 at 7:35 AM
    • #15

    it sure is the SOURCE of the problem...

    i cant do it as well.

    (that's a joke not a confirmation ass heads)

  • Mazy
    • April 14, 2004 at 8:18 AM
    • #16

    mike has been praising the unreal engine alot lately, so i sorta fink its sum modified unreal thingy stuff mebbe. But afaik then the unreal engine isnt really all that popular when ur doing ps2 stuff (takes up lots of mem n shit)

    I BET ON KURBIE!1~

  • Fletch
    • April 14, 2004 at 9:49 AM
    • #17

    yeah, the unreal engine doesn't like the ps2. if only there was a home console system that ran as though it were a windows based pc.... if only such a piece of hardware existed... perhaps it could run the unreal engine... and have ginormous controlers... and be called and xbox.... wait... went to far

  • mawibse
    • April 14, 2004 at 10:33 AM
    • #18

    Press release said, consoles as in pluralis so hopefully there will be gamecube, GBA, pS1 and PS2 conversions as well... Nintendo 8bit??

  • Taylor
    • April 14, 2004 at 1:42 PM
    • #19

    A console that acts like PC's and attracts PC developers instead of console developers, WE CAN BUT DREAM.

  • mikezilla
    • April 14, 2004 at 5:21 PM
    • #20

    the ugo interview that Randy did names pc, xbox, ps2, and gamecube.

    On a sidenote splinter cell is the unreal engine and was ported to ps2... and splinter cell is published by ubisoft.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Any of the old guard still around? D:

    Thrik
    September 28, 2026 at 7:26 PM
  2. (HLDM) dm_warehouse

    The_Invader79
    September 20, 2026 at 11:44 AM
  3. [CS:GO][WiP] cs_opera

    leplubodeslapin
    September 17, 2026 at 8:50 AM
  4. Building a Huge Library of Free Images for Everyone

    Thrik
    September 7, 2026 at 10:09 PM
  5. POLYSTRIKE - Finally Announced After Years of Development!

    Mocherad
    August 23, 2026 at 7:56 AM
  6. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  7. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  8. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  9. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM

Users Viewing This Thread

  • 1 Guest
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™