Are those new ones after the sidewalk texture? Cause it still looks stretched
[WIP] Abandoned ---> PICS INSIDE!!!!
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If you're to have fog in a map it has to merge with the skybox or it just looks wrong. The colour you currently have for your fog is possibly as opposite as it could get from the skybox.

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Lol. Sorry man, I'm pretty new to fog. I set the colour to be orange, like the sides of the skybox. The ceiling of the skybox is darkblue however. Do I have to change it to darkblue maybe?
Is there some tutorial on the techniques of adding fog?

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That's frickin' nice!

Thanks Curman.
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Okay, I just opened a screen in psp and just copied and pasted the colours into hammer (sorry, I assume you'll understand what I'm saying
).Oh, and I changed the sidewalkedgethingytexture too.
Result:
[Blocked Image: http://img376.imageshack.us/img376/6089/nmrihdeserted00144qh.jpg]
[Blocked Image: http://img376.imageshack.us/img376/5416/nmrihdeserted00158mh.jpg]
[Blocked Image: http://img376.imageshack.us/img376/1326/nmrihdeserted00168gd.jpg]
Oh, and I'll be selling my CPU in about an hour. I don't have another one yet so bear with me...

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I'd lower your steam on the rising streets, technically it forms underneath the sewer grates.
I also tend to notice a sharp turning feature instead of a curved wire here, also the wires connect to no building..
[Blocked Image: http://img114.imageshack.us/img114/9282/sharpcut8ms.jpg]
I think maybe if you wanted, you should allow some people beta test it for further advice, it'd be a bit better to play an see an environment as well than improve from screenies.
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PROJECT ABORTED
sorry :arrow:
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What the heck?

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why is it aborteD?
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I couldn't find the time to finish it. Too much going on in real life.
Then I gave it to a mod.

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that mod looks awesum
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Yeah never heard of it before.
Looks cool. The map looks very nice too =)
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Thanks Philip.

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you guys have big sig pictures 0.0
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We know.
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