great work! looks very good~
only thing i think could be improved is the lights on the sidewalk. looks abit too yellow, but thats just a matter of taste
btw, you the guy that made that kickass ns map?
great work! looks very good~
only thing i think could be improved is the lights on the sidewalk. looks abit too yellow, but thats just a matter of taste
btw, you the guy that made that kickass ns map?
Hi
Nice looking map!
Bye ![]()
It looks sweetabulor. I would try putting the fog along the sides of the roads, in the actual backgrounds, it looks much more atmopsheric than putting it in the center of open areas and roads
Quote from instaVery nice, been following Insurrection for quite some time now (although you're a bit slow updating your site :S)
Yeah we've been out of the mapping loop for like a month now. I looked at what I'd made, it sucked. So started over. Then everyone else followed suite so we've had nothing to post about. ![]()
Quote from Marcosgreat work! looks very good~ only thing i think could be improved is the lights on the sidewalk. looks abit too yellow, but thats just a matter of taste
btw, you the guy that made that kickass ns map?
Yep, think so too. Overtuned the saturation a bit too much. Ns map, the round thing? Yar. ![]()
RD : I guess it's a matter of preference, but I'll give it a shot and see how it looks. ![]()
Thanks for da komments.
Wow, love the atmosphere. It does look fresh indeed.
nice but does that kill fps?
Quote from generalvivinice but does that kill fps?
That was what i was wondering too, because i think its a little overkill...
woot dux pimping around here
love the map m8, much better then the earlier screenshots of the mod. tbh i've never seen anything like that.
No, it doesn't kill the fps. It's been fine for everyone whos played the map in terms of framerate. I guess if you've got a really low end pc then, yeah it will be slow.
dont axe the atmosphere. Its very nice. If you were to do custom content you could probably shave off polygons on roof bits (if you weren't allowed on the roof that is). Otherwise its very nice mate.
Tested it the other day, it ran pretty smooth. Dux has been doing a good job optimizing the brushwork. Looks and feels great in-game.
As for the little Insurrection updates... we're just three slow level designers thats all. ![]()
*UBER BUMPATRON*
Hai guys, just thought I'd bump this old thing to say that the mod it was made for is obviously pretty dead, all 3 of us got too much real life stuff to deal with to contribute our time to it. So instead of letting this map of mine die I'm gonna finish it off into a little Single Player romp just for the hell of it. ![]()
I don't want to have it rot on my hard drive considering the amount of time I invested into it. So watch this space. Maybe. ![]()
yesss!
release source, too?
Maybe.
I'm kind of possessive over my stuff. ![]()
'Expensive fog' comes with a price. It may prevent other particles to not render at all, such as muzzleflashes. In Day of Defeat and Counter-Strike Source, this also renders smokegrenades useless, as the smoke doesn't render (the grey screen fade is a coded proximity effect, not a particle).
Woo, good to hear Dux. ![]()
Can't wait to see some updates on this one.
Pretty sweet indeed ![]()
Ok update time. Still heavy WIP. I sort of got addicted to WoW a bit, so...
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Comments welcome. ![]()
i smell somthing .... and it smells like .... awesome.......
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