Yea agreed, the cusions look a little too clean and bright. Overall quite promising though, almost there!
nmrih_cabin_fever model chair
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i shall make a second skin for it

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Quote from generalvivi
i shall make a second skin for it

Needs some bloooooood

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go to photobucket and type generalviviportfolio to see updated pictures
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That mod rules by association with that map.
The chair looks awesome!
edit: fixed it to make sense.
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It’s actually a showcase for his models, not the actual map, but it is a great looking piece of work I must say.
This will be a similar theme we will be using for the cabin though.
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_**update**_ tmp_lodge map not related to nmrih's cabin fever
the cabin part is the center of the map. but both teams start on the outside. separtated by a fence and a playground i believe. so not evrone will be in the same area at one time. there is a lot more then what im showing you. cabin rooms and an upstairs and such things as a kitchen that im working on now.
cybis i think it was from steampowere.com suggested some vector ish lighting so i gave a crack at it.
REMEMBER THIS IS A WIP BUT IM ALREADY REGRETING THAT IM SHOWING THIS TO YOU!!!
but as always comment on stuff.
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[Blocked Image: http://img.photobucket.com/albums/v285/ge…elet_me0029.jpg]
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[Blocked Image: http://img.photobucket.com/albums/v285/ge…elet_me0028.jpg]
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as always you can find me at http://www.iwannamap.com
we got some video tuts up on modeling if you guys wanna check them out.
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love the window lighting.

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I think the light rays are overkill and are too white. Try adding a touch of a warm color maybe
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will do . maybe a sunny ish color?
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it's just awkward to see white lighting, in reality there isnt much of it, unless I guess theres a spotlight shining into that house. I'd dim it down a little, add a more warm - orangish - color to it. And perhaps since its seems run downed, add some func_dustmodes lightly in the lighting
also, what entity is behind it doing that effect? or did you actually do a custom light model like in de_train
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i had some dustnodes in there alredy i moved them back so i could work on that part easyier. i just havn't put them back in any of my screen shots.
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That looks really good, the chairs suit the environment perfectly. Love the lighting too, although I agree with Klein.
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i shall posts updates soon i have added much more and fixed the lights and rays. they look pretty pimp now.

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Quote from generalvivi
i shall posts updates soon i have added much more and fixed the lights and rays. they look pretty pimp now.

Dont say "im gonna post soon", go post!
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here is an update for you foos. the kitchen is pretty much done. i just need to bullet proof some of the stuff.
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and this one is a wip i just put this together in a couple of mins but here. its a part where the rooms are going to be . this is where some vertical fighting will take place and the player will have to look not only in front of himself but up as or down as well.
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enjoy the updates peeps.
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The kitchen looks great, good work.
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Shock horror - z-axis fighting?! Innovation at it's finest

Jokes aside though, looking good

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reno you make me laugh

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[Blocked Image: http://img.photobucket.com/albums/v285/generalvivi/tmp_lodge7.jpg]
more stuff and my custom luggage
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