Half Life 2. Do anybody know the texture resolutions and the corresponding poly counts for the models? Yes, I have googled for half an hour now - better ask people in the know directly...
I heard that the ordinary characters, like combine and such were 3000 polygons. What about the texture resolution for that? Was Alyx not like 8000 polygons? What about her textures?
I need to prove a point to my lecturers. I don't wanna model no 3000 poly thing and texture it with a crummy 512 map...