1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Vault
  3. Past Contests
  4. Counter-Strike 2 Big Adventure Contest

Beached

  • csWaldo
  • August 4, 2024 at 8:02 PM
  • csWaldo
    • August 4, 2024 at 8:02 PM
    • #1

    "All along the coast decommissioned vessels are being scrapped for metal - a vital resource for arms production worldwide. A recent increase in heavy weapons exports forces a terrorist group to wreak havoc at the ship breaking yard."

    It's us again, @esspho and I. Crude came together rather quickly and we knew it would be a safe and reliable submission for the contest. The theme for Beached on the other hand had been on our minds for a long while but early attempts at it failed. The layout we attempted is also a bit more risky than Crude and we weren't sure we could pull it off. We think this map came together very well though and so we are putting it forward to see where it can go.

    Beached takes you to a ship breaking yard somewhere in South Asia. We were really interested in the unique shapes and angles created by the half broken down ship skeletons laying on the beach. To add more variety and separate the different parts of the map more clearly, we decided that one bombsite would be close to the beach while another should be inside, where it ended up as the theater of a cruise ship. In between sit two closely connected middles, each offering their own additional path to one bomb site. We are hoping that the Ts can either choose to split up and take either site from two angles or quickly switch up their target through here. Though not initially planned the map ended up with a decent amount of verticality and we made sure that basically all sections of that can be reached indirectly through jumping. We're hoping the map plays as fun and dynamically as we intended it to 😃

    https://steamcommunity.com/sharedfiles/fi…/?id=3302965335

    Radar:

    Spoiler

    More screenshots:

    Spoiler

  • Freaky_Banana
    • August 6, 2024 at 6:53 PM
    • #2

    This looks incredible! I loved the theme when mr.P did it for graveyard already, was very surprised not many others seemed stoked with it.

    Just looking at the overview, the timings seem certainly fast paced, should be fun!

    Best of luck, I hope the originality and quirks get rewarded!

  • HelMap
    • August 6, 2024 at 7:38 PM
    • #3

    Hey, had a look at the map, the map is cool, but I'm a little sick of the map, too many beveled corners.

    I think if you flatten the map it would be better

  • csWaldo
    • August 26, 2024 at 11:13 PM
    • #4

    Beached is on the hub right now and so far the reception has been mixed, but good. I think the map does a good job selling the fantasy we want it sell, but as was expected, some people really don't like or can not handle the slant. We don't want to give up on that core theme of the map completely and so that number of people will never go down to zero, but we want to try and make the map accessible to as many players as possible. That's why we've been working on an update that tunes down the slant a bit in both A and Mid and we've also added visual elements that align with gravity and hopefully help ground our motion sickness prone friends :D The update should go live in a couple of hours. Here's a sneak peek:

  • esspho
    • January 23, 2025 at 11:45 PM
    • #5

    We are hard at work to shape up the map for the nearing end of phase 2.

    Since we haven't posted our progress for a while, here are some before and after work-in-progress images:


    T-Spawn

    before

    [Blocked Image: https://i.imgur.com/jox34Jx.jpeg]

    after

    [Blocked Image: https://i.imgur.com/1Tg8iFH.jpeg]


    CT-Spawn

    before

    [Blocked Image: https://i.imgur.com/SsQVywk.jpeg]

    after

    [Blocked Image: https://i.imgur.com/mKgxHxC.jpeg]


    Mid

    before

    [Blocked Image: https://i.imgur.com/k30C8bf.jpeg]

    after

    [Blocked Image: https://i.imgur.com/C2VnATM.jpeg]


    A-Site

    before

    [Blocked Image: https://i.imgur.com/MxngAQd.jpeg]

    after

    [Blocked Image: https://i.imgur.com/AiygFav.jpeg]


    B-Site

    before

    [Blocked Image: https://i.imgur.com/qo15HqE.jpeg]

    after

    [Blocked Image: https://i.imgur.com/g4YB9j8.jpeg]


    Beached will be playable again on the Mapcore Faceit Hub during the next days. Any feedback is welcome here or on the workshop:

    https://steamcommunity.com/sharedfiles/fi…/?id=3302965335

  • esspho
    • February 12, 2025 at 8:31 PM
    • #6

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    We’ve updated our map just in time for the end of stage 2. Although there’s still a lot to do, we are very happy with what we have accomplished so far - which is a solid base for a fun and unique map. The recent matches on the mapcore faceit hub echoed this in our view and we’d like to thank everyone for playing and giving feedback.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  2. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  3. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  4. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  5. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  6. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  7. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  8. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  9. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  10. [CS2] Dvina

    Pulbusha
    May 29, 2026 at 5:54 PM

Users Viewing This Thread

  • 2 Guests
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™