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The random model thread!

  • KIIIA
  • August 29, 2005 at 6:28 PM
  • Phatsniper
    • February 27, 2006 at 11:31 PM
    • #501

    Keep pumping them out koko, love the latest 2

    Looking good too nico, that's one funky beard.

  • mike-0
    • February 28, 2006 at 2:19 AM
    • #502

    koko how you get so good nigga

  • nooba
    • February 28, 2006 at 6:20 AM
    • #503

    made this generator/engine type thing

    [Blocked Image: http://img514.imageshack.us/img514/3207/generengine3tm.jpg]

  • Minos
    • February 28, 2006 at 4:48 PM
    • #504

    Cool. It can look really good with a neat texture.

  • PhilipK
    • February 28, 2006 at 4:58 PM
    • #505

    sweet models koko =)

    and nooba, that looks nice, but isn't it a bit highpoly?

    of course depends on size, usage etc... perhaps it's not even for game usage ?

  • nooba
    • March 2, 2006 at 6:14 AM
    • #506

    Thanks mino and philip

    It was 2628 polys, but i got it down to 1860

    I will be using this in my next hl2mp map

    here is another pic with a player sized box in

    [Blocked Image: http://img71.imageshack.us/img71/5045/generengine23oh.jpg]

  • Belgarion
    • March 2, 2006 at 9:41 PM
    • #507

    made this last night and this morning.

    [Blocked Image: http://img294.imageshack.us/img294/3929/whiterose7ul.th.jpg]

    i know the blossom looks weird, but c'mon. it's my first organic model.

  • Grinwhrl
    • March 2, 2006 at 9:58 PM
    • #508

    looks good for a first, I bet it would look great with a good skin

  • I3yG-MaK
    • March 4, 2006 at 10:12 AM
    • #509

    [Blocked Image: http://img63.imageshack.us/img63/4844/wip13qz.jpg]

    [Blocked Image: http://img63.imageshack.us/img63/6880/wip22yo.jpg]

    [Blocked Image: http://img70.imageshack.us/img70/6233/wip39jx.jpg]

    My first human female model **wip**C&C**

  • Acumen
    • March 4, 2006 at 2:07 PM
    • #510

    joan of arc tutorial, eh ?

    looks good, but you have the difficult parts, still to come. face rises and fall with the nostrils and mouth

    good luck on that o/

  • von*ferret
    • March 4, 2006 at 3:48 PM
    • #511

    I love the nose.

  • I3yG-MaK
    • March 4, 2006 at 6:39 PM
    • #512
    Quote

    joan of arc tutorial, eh ?

    huh?

  • Acumen
    • March 5, 2006 at 11:42 AM
    • #513

    just reminded me on this quite popular tutorial.

    http://67.15.36.49/ffa/tutorials/max/jo ... /head2.asp

    especially the light blue color on the mesh and the way the parts have been modeled out

    anyways. just continue modeling this head and ignore my random gibberish, like everyone else does ^^

  • KoKo5oVaR
    • March 5, 2006 at 11:53 AM
    • #514

    Michel roger for the win !

  • Meotwister
    • March 5, 2006 at 7:33 PM
    • #515

    lol i thought at first you were covering the girl with a phantom of the opera type mask thing.

    good work so far. . .

  • KungFuSquirrel
    • March 6, 2006 at 1:26 AM
    • #516

    [Blocked Image: http://www.button-masher.net/images/wip/sunset_rail_stand.jpg]

    Low poly railing stand for a Q4 SP thing I'm doing in my spare time... will eventually go back and hi-poly it up but for now just wanted to try out the shape.

  • von*ferret
    • March 6, 2006 at 4:34 AM
    • #517

    looks sexy kfs, you going to unwrap that and paint things on or use a generic texture and have it just repeat over the mesh?

  • KungFuSquirrel
    • March 6, 2006 at 4:47 AM
    • #518

    I'm planning on a unique texture for it... we'll see how the normal map process goes and if I can hack together anything or find someone to do it for me.

  • von*ferret
    • March 6, 2006 at 4:59 AM
    • #519

    what part? unwrapping it and baking the normal map? As long as nothing is overlapping on the unwrap you shouldn't have a problem baking the highpoly. At least as far as I know in max.

  • nooba
    • March 6, 2006 at 1:02 PM
    • #520

    Nice work KFS, I really like it

    Here is a mech that I made recently, I still need to model the legs...

    Front

    [Blocked Image: http://img141.imageshack.us/img141/4977/hhfront7jk.jpg]

    Back/Side

    [Blocked Image: http://img141.imageshack.us/img141/8904/hhback6ht.jpg]

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