Mak had it right, work on the eyes. Other than that it looks really good man!
The random model thread!
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Nice job schmung, it looks really clean and tight (my attempt at car modelling end up with a horrible and messy model
)Love the whale too koko, good to see you still working on your CS map

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a popcorn pooper!
[Blocked Image: http://insurgencymod.net/team/upload/Filebox/upload/popper_preview.jpg]
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INSURGENCY MEDIA LEAK OMFG !
I like this minoz ! your texture is mayby a bit too less saturated and it needs a normalmap, especially for the hole of the pot stuff.
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Orc face almost ( no textured ) finished. C&C


[Blocked Image: http://img140.imageshack.us/img140/871/orcface0098ox.jpg]
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its begging to be zbrushed
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One problem, dont have zbrush >.> Just learling 3dstudiomax 1 week ago... and dont know hot to use it.

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well I would've modeled it with the mouth open, make sure all your polygons are quads, and "aquisitioned" zbrush.
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terribly wip at the moment, but this is my latest thingy. Got 3 weeks to finish it. Gonna be a wizard with a long beard when its done. Sorry for the rather fucked up light =) Face modelled after bruce willis

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[Blocked Image: http://i1.tinypic.com/nzq70i.jpg]. I'm not liking the shape of the breasts, but I can work it later.
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No nipples:/
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why model the nipples, if you needed them you could just normal map them. I'm assuming you'd make her clothed so....
whats up with the head horn things
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Yeah, I won't model nipples unless it's a normal map, plus she's going to be clothed. As for the horn things, they aren't really horns. It's a wierd lighting error.
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haha koko, I love the props you got goin on. The blowhole on the whale kinda looks like a bullethole sorta.
Orc is looking good, yeah if that was zbrushed then I'd go out to buy new pants.
pnuts- looking good, esp like the SATAN HORNS on her
.question, does the clavicle come together like that like it does on her? *looks at self*
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Looking good Cyanide, although the back of the skull needs more subdivisions.
I've spent the whole weekend deep inside max working on my MP5A4 model from like 20 pages back. Unwrapping this was a bitch to say the least but I just have the scope and a couple of smaller objects to unwrap. I'm no skinner and this is my first real attempt at painting anything but I don't think it's turning out too badly.
[Blocked Image: http://adamowen.com/assets/3D/t_mp5a4_26.jpg]
And some post work for kicks :
[Blocked Image: http://adamowen.com/assets/3D/t_mp5a4_27.jpg]
I'm hoping to have this bad boy fully unwrapped and skinned by the weekend and hopefully I'll be able to to make a scene for it.
Any comments welcome

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is that clip modelled or normal mapped?
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It's modelled.
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Heres a character that I'm working on for my final year project
[Blocked Image: http://www.gazoid.com/smooth.jpg]
[Blocked Image: http://www.gazoid.com/wire.jpg]
Its at 6041 Polys
Currently unwrapping her
Please excuse the cuts in her legs, they were for reference 
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i like bunny rabits
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Yay this mesh looks really good gaz, i'll just do a little critic about the hands, they are too thin and long to my opinion and the part of the fingers you've elarged doesn't really do it.
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