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The random model thread!

  • KIIIA
  • August 29, 2005 at 6:28 PM
  • alexroyce
    • October 17, 2005 at 3:22 AM
    • #81

    The tail fins look like something off a paper airplane

  • von*ferret
    • October 17, 2005 at 3:43 AM
    • #82

    yeah it does, merge the two a little better? maybe chamfer the edges?

  • von*ferret
    • October 18, 2005 at 8:20 PM
    • #83

    just quickly making a body template for some stuff I'm doing in zbrush.

    [Blocked Image: http://www.thevon.net/basic_body.jpg]

  • mike-0
    • October 19, 2005 at 2:05 AM
    • #84

    his pensi looks wierd

  • von*ferret
    • October 19, 2005 at 3:25 AM
    • #85

    ah screw that model, redoing it. I normaly wouldn't have such a problem but I have to make sure that this is completely in quads for zbrush. and those proportions look horrible

  • von*ferret
    • October 23, 2005 at 2:23 AM
    • #86

    very early, but the beginning of my angel's face

    [Blocked Image: http://www.thevon.net/face.jpg]

  • von*ferret
    • October 23, 2005 at 2:39 AM
    • #87

    hehe edgelooping for the mouth

    i shoudl make it ron burgandy

  • Bic-B@ll
    • October 23, 2005 at 7:31 AM
    • #88

    make it a dali!

  • johnm487
    • October 23, 2005 at 8:56 AM
    • #89

    nice job.handlebar mustache's r00l

  • johnm487
    • October 25, 2005 at 9:16 PM
    • #90

    [Blocked Image: http://img.photobucket.com/albums/v14/johnm487/Light_Pole3.jpg]

    Some light pole i did for work.

  • von*ferret
    • October 25, 2005 at 10:29 PM
    • #91

    Sweet looking. Modeled the detail or bump/normal/displacement?

  • von*ferret
    • October 25, 2005 at 10:58 PM
    • #92

    [Blocked Image: http://www.thevon.net/agh.jpg]

    still working on calves, back, shoulders, and have to fininsh some other things.

  • Tequila
    • October 25, 2005 at 11:18 PM
    • #93

    Some actual tats would be nice. I'm all for you avoiding the classic gaming pitfall of ladies with ridiculously huge baps, but the other end of the spectrum ain't any better.

    Just a little tweak outwards would do.

    Wink!

  • KoKo5oVaR
    • October 25, 2005 at 11:36 PM
    • #94

    Proportions looks good, maybe the legs, which looks a bit thin on a normal body

  • johnm487
    • October 26, 2005 at 4:14 PM
    • #95
    Quote from von*ferret

    Sweet looking. Modeled the detail or bump/normal/displacement?

    The detail is all modeled. Most of it is lathed.

  • General Vivi
    • October 26, 2005 at 4:19 PM
    • #96

    nice lamp model it looks very european.

  • johnm487
    • October 26, 2005 at 4:23 PM
    • #97
    Quote from generalvivi

    nice lamp model it looks very european.

    Its actually for Boston, but thx

  • von*ferret
    • October 26, 2005 at 5:07 PM
    • #98

    boston is europe jk

  • Minos
    • October 26, 2005 at 6:09 PM
    • #99

    Very nice work ferret. Her feet look a bit weird tho.

  • von*ferret
    • October 26, 2005 at 6:35 PM
    • #100

    yeah I modeled them as though she were standing on ground, so that her feet actualy squish out a little on the bottom. You'd haev to see the reference to understand though. But good critique, I might go and tweak them a little bit.

    [Blocked Image: http://www.thevon.net/agh2.jpg]

    Still have to do the hair and a little tweaking here and there.

    bleh redoing the wings

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