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The random model thread!

  • KIIIA
  • August 29, 2005 at 6:28 PM
  • NikiOo
    • August 4, 2020 at 10:12 PM
    • #5,561

    [Blocked Image: https://i.imgur.com/AxouwEB.png]

    Ash Tray inspired by Matchstick Men.

  • Vorontsov
    • September 2, 2020 at 4:05 PM
    • #5,562

    More concept design, more images on my artstation. I learned a lot, I know I can still do better! https://www.artstation.com/artwork/ZG0mR0

    [Blocked Image: https://cdna.artstation.com/p/assets/images/images/029/918/920/large/gregori-vorontsov-full-body.jpg?1599039019]

    [Blocked Image: https://cdnb.artstation.com/p/assets/images/images/029/918/737/large/gregori-vorontsov-wide-alt.jpg?1599038357]

  • Satisfied
    • September 17, 2020 at 3:08 PM
    • #5,563

    is it your first humanoid?

  • AlexM
    • October 27, 2020 at 5:28 PM
    • #5,564

    I guess this is the most appropriate thread for this stuff. I've been doing some stuff where I generate 3d art/animation via computer algorithm and then I add some music. Basically a demo if you are familiar with those things.

    Here's a few :

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  • DCIM
    • December 23, 2020 at 11:53 AM
    • #5,565

    here's to my third annual tradition of trying to learn blender

    well, first time I tried it I just gave up after like 15 minutes because holy shit the viewport control is awful for newcomers & wow it's impossible to do anything without remembering 13 hotkeys

    Second time I made what could loosely be described as a horse ( following this tutorial ) and this time I actually used that same tutorial again, kept at it for a few days and I'd say I'm pretty comfortable with the controls now

    Quite happy with how it's turned out, guess I'll try to figure out UV unwrapping next

  • NikiOo
    • December 23, 2020 at 2:21 PM
    • #5,566
    Quote from ThunderKeil

    11 hours ago, ThunderKeil said: well, first time I tried it I just gave up after like 15 minutes because holy shit the viewport control is awful for newcomers & wow it's impossible to do anything without remembering 13 hotkeys

    Reading this feels odd to me since it's the exact same reaction I had going from blender to 3ds max :D. Imo blender is the most intuitive software to use as far as navigating the viewport goes, especially if you use the (Shift + F) mode to fly around the 3d space. It may just be because I've used it for much longer than any other 3d software. Anyways, it's a matter of personal preference. I find myself switching from one software to another if I don't like how they do a certain thing.

    Here's the first fully textured car I've made (at least one that's good enough for me to remember)

    [Blocked Image: https://i.imgur.com/A7Se6fT.png]

  • The_Virus
    • January 23, 2021 at 11:52 PM
    • #5,567

  • dux
    • February 16, 2021 at 9:40 PM
    • #5,568

    Been following some Blender tutorials


  • blackdog
    • February 17, 2021 at 9:13 PM
    • #5,569
    Quote from dux

    23 hours ago, dux said: Been following some Blender tutorials


    Brainchild on YT?

  • dux
    • February 17, 2021 at 10:52 PM
    • #5,570

    Grant Abbitt

  • Serialmapper
    • March 7, 2021 at 5:39 PM
    • #5,571

    I know that for you guys this is nothing, but for me as a beginner in 3dsmax it is something. Trying to renovate one of my older maps (de_island) i have learned how to make my first complex unwrap. Basically i made an arch using the same texture as the wall one as you can see in the picture.

    [Blocked Image: https://i.imgur.com/wHMAsCr.jpg]

    [Blocked Image: https://i.imgur.com/x1b8177.png]

  • leplubodeslapin
    • March 7, 2021 at 10:37 PM
    • #5,572

    i've been working on modeling a Volkswagen Combi T1

    The plan isn't to make it a 3D model for a game engine or something like that, it's a model to 3D print.


    The challenge isn't much on the polycount or any sort of material, it's to make sure that each piece can be printed, is solid enough, can be assembled with the right tolerances ...

    [Blocked Image: https://i.imgur.com/JsLFSIW.png]

    [Blocked Image: https://i.imgur.com/dzf0b7J.png]

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    It's a project I started with some friends before Covid but stopped a year ago, i'm going back on it to finish it. It's a miniature RC car (about 30cm long), controllable with a Xbox One gamepad.

    The goal is to make it fully open source. I haven't applied my modifiers on Blender and I hope to finish the project like that, to allow anyone interested to modify it with ease.


  • dux
    • March 19, 2021 at 6:48 PM
    • #5,573

    Dumbass continues to learn Blender.

  • Serialmapper
    • March 21, 2021 at 1:18 PM
    • #5,574

    I made curved/spiral stairs, d2 like ?

    [Blocked Image: https://i.imgur.com/4hVYFNV.jpg]

  • The_Virus
    • April 8, 2021 at 9:13 PM
    • #5,575

  • 2REK
    • May 5, 2021 at 2:30 AM
    • #5,576

    Star Wars rifle model I did not so long ago ?

  • Bunglo
    • May 5, 2021 at 6:25 AM
    • #5,577

    zbrushing it

  • Bunglo
    • May 6, 2021 at 2:18 AM
    • #5,578

    more zbrushery

  • Bunglo
    • May 6, 2021 at 12:23 PM
    • #5,579

    Maybe I'll just start my own thread

  • Bunglo
    • May 19, 2021 at 8:38 AM
    • #5,580

    Some tree branches I modeled in 3dsmax from over 5 years ago probably. I'm not sure if I ever turned these into textures.

    The leaves:

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