Amazing knj !!!!! make it it low and texture it !! will be a nice piece for your folio ![]()
You could bake an heightmap in xnormal and using it as a mask in photoshop for all the cavities between the extruded parts, but i'm not sur that will be much useful
otherwise, if you want a "grain" you could use the "noise" function in zbrush
To me anyway it's quite finished as a highpoly, if i would have to add some normal details that would be in photoshop with NDo or whatever ![]()