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The random model thread!

  • KIIIA
  • August 29, 2005 at 6:28 PM
  • dux
    • October 8, 2007 at 9:36 PM
    • #2,601

    Graaaaaah that's just doing my eyes no good.

  • Mkz
    • October 8, 2007 at 11:02 PM
    • #2,602
    Quote from ReFlex

    highres render: http://www.huizkistn.at/rumplkistn/mode ... 0_1200.jpg

    how about top & side views

  • dAde
    • October 9, 2007 at 12:26 PM
    • #2,603

    Just started to learn Maya

    [Blocked Image: http://img232.imageshack.us/img232/3606/maykacy1.jpg]

  • BioPulse
    • October 9, 2007 at 1:54 PM
    • #2,604

    Reflex that wireframeish iimage confuses th crap out of me! nice

  • Rick_D
    • October 9, 2007 at 2:20 PM
    • #2,605

    hell, I just can't get my head around that at all - please explain!!

  • ReFlex
    • October 9, 2007 at 2:41 PM
    • #2,606

    I simply uses a isometric view... (look at the floorgrid)

    [Blocked Image: http://www.huizkistn.at/rumplkistn/models/pff3d_max.jpg]

  • D3ads
    • October 9, 2007 at 3:29 PM
    • #2,607

    Nice one Reflex, now I have a headache

  • I3yG-MaK
    • October 9, 2007 at 4:22 PM
    • #2,608
    Quote from aevirex

    MADNESS!!!

    ???

    [Blocked Image: http://fsck.blog.br/devinsanos/wp-content/uploads/2007/03/img_thisisparta1.jpg]

    This is sparta!!!

    -----

    Ok, nevermind what i said, now i understand the visual effect

  • aevirex
    • October 9, 2007 at 8:10 PM
    • #2,609

    ty captain ...

    ReFlex, ist dir so langweilig? ;D

  • BioPulse
    • October 9, 2007 at 10:38 PM
    • #2,610

    ReFlex it still makes no sense.

  • TermInator525
    • October 9, 2007 at 10:57 PM
    • #2,611
    Quote from aevirex

    ty captain ...ReFlex, ist dir so langweilig? ;D

    German words? Wow

    ReFlex? Is n1 okay for you? xD btw at all, I need some models for Source -> de_bahrain. Something like a lamp, scud/Radarstation and a big mighty bell.

  • ReFlex
    • October 13, 2007 at 12:54 PM
    • #2,612

    HL1 flatbed remake: (wip)

    [Blocked Image: http://www.huizkistn.at/rumplkistn/models/hl1flatbed_wip4.jpg]

  • D3ads
    • October 13, 2007 at 3:26 PM
    • #2,613

    Oooh, nice start

  • Buddy
    • October 13, 2007 at 5:01 PM
    • #2,614

    The Orange Box

  • Warby
    • October 13, 2007 at 6:37 PM
    • #2,615
    Quote from buddy the designer

    The Orange Box

    lol

  • Seldoon182
    • October 13, 2007 at 10:21 PM
    • #2,616
    Quote from Warby

    lol

    +1

  • dissonance
    • October 13, 2007 at 10:44 PM
    • #2,617

    Please, please, please include the orange box in the final version.

  • I3yG-MaK
    • October 14, 2007 at 12:00 AM
    • #2,618

    fixed.

    [Blocked Image: http://img137.imageshack.us/img137/5641/theorangeboxmf4.jpg]

  • Quickie
    • October 18, 2007 at 5:06 PM
    • #2,619

    i made an anti-air tank.

    [Blocked Image: http://quickie.corporationmod.com/3d/aatank_render_01.jpg]

    wirez

    around 4-500 tris or something. i dunno if im going to texture it.. maybe, maybe not.

    k, imma go play episode 2 now.

  • Rick_D
    • October 18, 2007 at 5:20 PM
    • #2,620
    Quote from Quickie

    around 4-500 tris or something

    i read 4500 and almost shat myself

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