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The random model thread!

  • KIIIA
  • August 29, 2005 at 6:28 PM
  • Rick_D
    • August 13, 2007 at 5:46 PM
    • #2,401

    edge dodge edge dodge sharpen sharpen submit

    aaanyway ;D

  • mjens
    • August 13, 2007 at 5:55 PM
    • #2,402

    edges are too shiny

  • SnipaMasta
    • August 13, 2007 at 5:59 PM
    • #2,403

    useless post submit

  • Zyn
    • August 13, 2007 at 6:58 PM
    • #2,404

    Just quickly whipped this out after playing some game with a lot of acronyms (STALKER). I think I should just give away crap like this since I can't make any decent textures (as in: I don't even try).

    [Blocked Image: http://www.shatteredminds.net/skit/prop_pipes.jpg]

  • Psy
    • August 13, 2007 at 7:12 PM
    • #2,405

    This is 2007. Out with 16-sided tubes and in with 32-sided please. :wink:

  • Zyn
    • August 13, 2007 at 7:20 PM
    • #2,406

    Just popped into my head when I saw this : http://www.shatteredminds.net/skit/stalkerpipes.jpg

    PLUS I have a chronic mental disease, caused by older games that disliked too much polygons, so I tend to be like "oh my god it's over 3 digits of tris, I'm gonna kill myself"

  • Rick_D
    • August 13, 2007 at 7:58 PM
    • #2,407

    12 sides

  • Rick_D
    • August 13, 2007 at 7:59 PM
    • #2,408

    twelve

  • SnipaMasta
    • August 13, 2007 at 8:30 PM
    • #2,409

    Rick can count!

  • Wunderboy
    • August 13, 2007 at 10:58 PM
    • #2,410
    Quote from Zyndrome

    Just popped into my head when I saw this : http://www.shatteredminds.net/skit/stalkerpipes.jpgPLUS I have a chronic mental disease, caused by older games that disliked too much polygons, so I tend to be like "oh my god it's over 3 digits of tris, I'm gonna kill myself"

    You think you've got problems? I started out on computers with 3Mhz chips and 48k or RAM. I freak out when my hard disk has more than 20Mb of files on it

  • Wunderboy
    • August 13, 2007 at 11:11 PM
    • #2,411

    Finally got around to finishing this:

    [Blocked Image: http://img139.imageshack.us/img139/7598/c471si2.th.jpg] [Blocked Image: http://img505.imageshack.us/img505/6362/c472wn5.th.jpg] [Blocked Image: http://img505.imageshack.us/img505/4026/c473pe2.th.jpg] [Blocked Image: http://img266.imageshack.us/img266/5752/dodargentan0012pe2.th.jpg]

    1 x 1024x1024 (exterior)

    1 x 1024x1024 normal+phong mask.

    1 x 512x512 (interior)

    7500 polys.

  • Steppenwolf
    • August 13, 2007 at 11:35 PM
    • #2,412

    more airplane

    [Blocked Image: http://aycu25.webshots.com/image/24744/2000445165557576879_rs.jpg]

  • Sentura
    • August 13, 2007 at 11:37 PM
    • #2,413

    nice ones, both

    although stepp i would reconsider the green color, it doesnt seem to be matching the plane :S

  • Steppenwolf
    • August 13, 2007 at 11:48 PM
    • #2,414

    its realistic tho

  • Erratic
    • August 14, 2007 at 12:05 AM
    • #2,415
    Quote from SnipaMasta

    [Blocked Image: http://img143.imageshack.us/img143/1673/sledgeyfl0.jpg]

    What's wrong with this Rick? I think it looks rather cool

  • SnipaMasta
    • August 14, 2007 at 12:51 AM
    • #2,416

    In fairness quite a bit changed from the version he saw, and the version there is now. But mostly on the wood.

  • Rick_D
    • August 14, 2007 at 9:01 AM
    • #2,417

    I liked the wood previously But I still think the highlights on the edges makes it look really fake.

    Don't get me wrong, I love all the small details, and the metal is really nice, but the dodge lets it down, big time.

  • Minos
    • August 14, 2007 at 9:29 AM
    • #2,418

    That's amazine peris, you should have done a step by step tutorial as well.

  • fonfa
    • August 14, 2007 at 1:53 PM
    • #2,419

    holy crap peris

    tuto plzkthxbai

  • dux
    • August 14, 2007 at 3:28 PM
    • #2,420

    Pics not showing.

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