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The random model thread!

  • KIIIA
  • August 29, 2005 at 6:28 PM
  • PhilipK
    • October 20, 2006 at 2:42 PM
    • #1,341

    got a nice fluffy feel. with the right diffuse and spec that could look really interesting actually. like making it in some futuristic luxuary leather or so

  • Ginger Lord
    • October 20, 2006 at 8:52 PM
    • #1,342

    Early WIP of our first uni assignment in XSI, a low poly car. No proper textures yet, its not part of the brief but gains extra marks. First "real" model I've done in XSI so forgive the horror

    [Blocked Image: http://img338.imageshack.us/img338/4958/ccxhdrilw8.th.jpg]

    [Blocked Image: http://img177.imageshack.us/img177/451/ccxhdri2qv6.th.jpg]

    11k so far.

    Like I said, very WIP. Still got lots left to do, bit of an interior as well and then set up a simple scene. I just whacked a default HDRI render on it for shits and giggles.

  • cyberjunkie
    • October 21, 2006 at 4:53 PM
    • #1,343

    Fairly Low Poly Airbus 330 Working on the texture, just laid the basic colors and shapes. Havent touched it for the past 1-2 days

    [Blocked Image: http://img243.imageshack.us/img243/4528/a33014pm5.jpg]

  • von*ferret
    • October 21, 2006 at 4:59 PM
    • #1,344

    lol sexy

  • Bic-B@ll
    • October 21, 2006 at 5:03 PM
    • #1,345

    im pretty sure klm doesnt actually operate in te us, but does through affiliates, but i can swear that klm planes fly over my daily at school

  • tomdon
    • October 24, 2006 at 12:29 PM
    • #1,346

    1024x1024 russian themed skin for my housemates model.

    [Blocked Image: http://tomdon.net/images/churchy.jpg]

  • Evert
    • October 24, 2006 at 1:10 PM
    • #1,347

    I like it Tomdon, but I'd skip the windows on the sides of those small houses on the side of it.

  • ReNo
    • October 24, 2006 at 1:14 PM
    • #1,348

    Any chance of seeing the flats tomdon?

  • tomdon
    • October 24, 2006 at 1:16 PM
    • #1,349

    There modeled, I didn't make the model, just the skin.

    *edit*

    Quote from ReNo

    Any chance of seeing the flats tomdon?

    Here it is at half res:

    [Blocked Image: http://tomdon.net/images/half_flat.jpg]

  • tomdon
    • October 24, 2006 at 1:48 PM
    • #1,350

    Again, its not my model, I just skinned it, this is for a group uni project, so I cant really be re doing other peoples work as well as doing my own.

  • e-freak
    • October 24, 2006 at 2:41 PM
    • #1,351

    i like it. looks good and has a "breath" on it. maybe dirt/darken the roof (top?) more though

  • Minos
    • October 24, 2006 at 4:08 PM
    • #1,352

    <3 cj

  • cyberjunkie
    • October 25, 2006 at 1:39 PM
    • #1,353

    Some small additions to the map, some light dirt, some text,logos,etc.

    [Blocked Image: http://img172.imageshack.us/img172/6559/a33020dp0.jpg]

  • st0lve
    • October 27, 2006 at 10:30 AM
    • #1,354

    [Blocked Image: http://img88.imageshack.us/img88/2638/01vg1.jpg]

    Some random mini-airport tower, 553 tris.

    I think I'll make a highpoly version of it

  • PhilipK
    • October 27, 2006 at 11:40 AM
    • #1,355

    Nice Cj. I'd love to see a larger render with some nice spec with reflections tho

    Nice house stolve. sketchupy look with the edges rendered

  • st0lve
    • October 27, 2006 at 11:45 AM
    • #1,356

    I just want to show where my triangles went

  • L4zy
    • October 27, 2006 at 1:18 PM
    • #1,357

    I think you'd texture it by now cause it looks good enough

    alredeady for me.

  • Acumen
    • October 27, 2006 at 8:29 PM
    • #1,358

    could have saved quite some polies on the tower roof, st0lve

    would have also made the uvmapping "easier" - if you can say that on such a low poly model

  • st0lve
    • October 27, 2006 at 11:56 PM
    • #1,359
    Quote from Acumen

    could have saved quite some polies on the tower roof, st0lve would have also made the uvmapping "easier" - if you can say that on such a low poly model

    Yeah, but I'd waste some texture space, a good UV map is more important than 6 triangles or so.

  • Ginger Lord
    • October 28, 2006 at 12:26 AM
    • #1,360

    [Blocked Image: http://img137.imageshack.us/img137/4824/ccxcolourssmallxi8.jpg]

    Can't decide on a colour, any ideas?

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