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The random model thread!

  • KIIIA
  • August 29, 2005 at 6:28 PM
  • von*ferret
    • September 26, 2006 at 4:46 PM
    • #1,241

    maya for the procedural, max for my robot model

  • tomdon
    • September 26, 2006 at 9:07 PM
    • #1,242

    Textures work in progress, but the normal is pretty much final:

    [Blocked Image: http://tomdon.net/images/front_normal.jpg]

  • von*ferret
    • September 26, 2006 at 9:21 PM
    • #1,243

    thats hot

  • Sindwiller
    • September 27, 2006 at 6:33 PM
    • #1,244

    Nice stuff!

  • PhilipK
    • September 27, 2006 at 10:34 PM
    • #1,245

    yay, looks nice there tomtom, a little squarish perhaps in parts. but that might just be the angles or lighting. will be nice to see ingame

  • Warby
    • September 30, 2006 at 6:33 PM
    • #1,246

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/wip/colossus_wip.jpg]

    bomb target statue 4 de_wanda

  • Erratic
    • September 30, 2006 at 6:57 PM
    • #1,247

    Make it an entire level, in true Colossus fashion.

    Awesome btw.

  • ReNo
    • September 30, 2006 at 8:38 PM
    • #1,248

    I had no idea the name of that level was a Shadow of the Colossus reference - this statue is gonna make sure not many others make the same mistake

  • Warby
    • September 30, 2006 at 9:01 PM
    • #1,249

    iam trying to nail the bushy colossus fur right now

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/wip/colossus_fur_test.jpg]

  • Warby
    • September 30, 2006 at 10:27 PM
    • #1,250

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/wip/colossus_more_pimp_fur.jpg]

    omg this is fun ^^

  • von*ferret
    • September 30, 2006 at 11:26 PM
    • #1,251

    my friend tried something like that for a moss effect. Didn't turn out too well. So this is a furry statue then?

  • ReNo
    • October 1, 2006 at 12:34 AM
    • #1,252

    You not played Shadow of the Colossus Ferret?

  • Warby
    • October 1, 2006 at 1:52 AM
    • #1,253
    Quote from ReNo

    You not played Shadow of the Colossus Ferret?

    yeha shaem on you

    you really should consult your local game retailer about this titel

    except for god of war this was defnitly the best game released last year !

    http://www.gamerankings.com/htmlpages2/924364.asp

  • von*ferret
    • October 1, 2006 at 1:59 AM
    • #1,254

    dont have any console, and I thought it was a console game. Anyways I'm broke. And that was a method that was to push the PS2's technical limitations correct? You're using source though so....

  • Warby
    • October 1, 2006 at 2:41 AM
    • #1,255

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/wip/colossus_sort_of_final.jpg]

    the kneepcpas and some other leemnts are mysteriously black in the renders i hope they will look rigth ingame

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/wip/colossus_final_fur.jpg]

    and some closeups of the final fur i decided upon

  • Tequila
    • October 1, 2006 at 3:35 AM
    • #1,256

    You've nailed the most important part: the eyes. The emotion and regret comes from the eyes, as your plunge your sword into them.

  • General Vivi
    • October 1, 2006 at 7:10 AM
    • #1,257

    A model i made for my radio building fire fight scene in my mini mod conspiracy.

    [Blocked Image: http://img145.imageshack.us/img145/6981/cs…nerator1sh2.jpg]

    [Blocked Image: http://img86.imageshack.us/img86/2994/csp…nerator2tf4.jpg]

    To see the 3d wrap around, click here

  • PhilipK
    • October 1, 2006 at 12:08 PM
    • #1,258

    Damn nice there vivi.

    And damn that is cool warbeast really close to colossus

    Made some entrance stuff for a hotel.

    [Blocked Image: http://philipk.net/other/entrance_models.jpg]

  • Tailgunner
    • October 1, 2006 at 12:59 PM
    • #1,259

    Thats hawt Phill!

  • Warby
    • October 1, 2006 at 2:32 PM
    • #1,260

    yeah those props by vivi and phil are damn fine ^^

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