Be careful with graffiti, though. It wasn't prominent until the late 60s', so stick with era-specific graffiti (which honestly wasn’t much). And as ferret said, propaganda posters and whatnot would definitely help the focus. A good website with a lot of photo references regarding propaganda is PsyWar.
The random model thread!
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update.
[Blocked Image: http://i6.tinypic.com/1z5q9n4.jpg]
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I thought about duplicating some works from Van Eyk in 3d. Thought that would be pretty cool but it would take a TON of work.
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[Blocked Image: http://www.button-masher.net/images/wip/staff_004.jpg]
'final' version... will have to take a stab at UVing next...
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thanks guys, for the feedback.
the building will have a old soviet look with some industrial things like pipes and silos surrounding it.
right now i am planning on exporting it to the GR:AW editor once it is finished and my new pc is ready.
will keep you posted!!

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will have to take a stab at UVing next...
Oh no you didn't!!

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Nothing special, just a little thingy I did to practise unwrapping.
[Blocked Image: http://img.photobucket.com/albums/v404/zona69/hurgmonumentwip2.jpg]
[Blocked Image: http://img.photobucket.com/albums/v404/zona69/hurgmonumentwip3.jpg]
Thanks to hessi for some reference photos.
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can anyone say best model ever?
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reference photos? lol
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Quote from generalvivi
can anyone say best model ever?
no that would be actually modeling hurg

(next low poly modeling contest?
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Quote from Bic-B@ll
reference photos? lol
im sure its not uncommon to see statues of him in germany
edit :
a model i made for my mini mod
[Blocked Image: http://img223.imageshack.us/img223/3107/dumpsterfinal9kw.jpg]
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Looks good, but I think some of the papers and cardboards should stick out from the mess making it less "flat" looking...
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im goign to be placing hl2 props in the mesh . that way i can have lots of variations.
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yeah I think skdr is right, it would look cool if there was some mesh sticking out of the trash pile. . breakup its flat nature.
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finished.
[Blocked Image: http://img.photobucket.com/albums/v224/cyanidecotdpnuts/virdivinus.jpg]
low poly for the MGAC CGtalk challenge.
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At the bottom of the left wing (right side) there is some poor alphamapping

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[Blocked Image: http://i6.tinypic.com/1zqrqf9.jpg]
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lol samurai robots. Love it!
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