got a nice fluffy feel. with the right diffuse and spec that could look really interesting actually. like making it in some futuristic luxuary leather or so ![]()
The random model thread!
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Early WIP of our first uni assignment in XSI, a low poly car. No proper textures yet, its not part of the brief but gains extra marks. First "real" model I've done in XSI so forgive the horror

[Blocked Image: http://img338.imageshack.us/img338/4958/ccxhdrilw8.th.jpg]
[Blocked Image: http://img177.imageshack.us/img177/451/ccxhdri2qv6.th.jpg]
11k so far.
Like I said, very WIP. Still got lots left to do, bit of an interior as well and then set up a simple scene. I just whacked a default HDRI render on it for shits and giggles.
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Fairly Low Poly Airbus 330
Working on the texture, just laid the basic colors and shapes. Havent touched it for the past 1-2 days 
[Blocked Image: http://img243.imageshack.us/img243/4528/a33014pm5.jpg]
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lol sexy
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im pretty sure klm doesnt actually operate in te us, but does through affiliates, but i can swear that klm planes fly over my daily at school
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1024x1024 russian themed skin for my housemates model.
[Blocked Image: http://tomdon.net/images/churchy.jpg]
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I like it Tomdon, but I'd skip the windows on the sides of those small houses on the side of it.
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Any chance of seeing the flats tomdon?
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There modeled, I didn't make the model, just the skin.
*edit*
Quote from ReNoAny chance of seeing the flats tomdon?
Here it is at half res:
[Blocked Image: http://tomdon.net/images/half_flat.jpg]
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Again, its not my model, I just skinned it, this is for a group uni project, so I cant really be re doing other peoples work as well as doing my own.
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i like it. looks good and has a "breath" on it. maybe dirt/darken the roof (top?) more though
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Some small additions to the map, some light dirt, some text,logos,etc.
[Blocked Image: http://img172.imageshack.us/img172/6559/a33020dp0.jpg]
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[Blocked Image: http://img88.imageshack.us/img88/2638/01vg1.jpg]
Some random mini-airport tower, 553 tris.
I think I'll make a highpoly version of it

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Nice Cj. I'd love to see a larger render with some nice spec with reflections tho

Nice house stolve. sketchupy look with the edges rendered

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I just want to show where my triangles went

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I think you'd texture it by now cause it looks good enough
alredeady for me.

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could have saved quite some polies on the tower roof, st0lve

would have also made the uvmapping "easier" - if you can say that on such a low poly model

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[Blocked Image: http://img137.imageshack.us/img137/4824/ccxcolourssmallxi8.jpg]
Can't decide on a colour, any ideas?
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