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The random model thread!

  • KIIIA
  • August 29, 2005 at 6:28 PM
  • kanine01
    • February 3, 2013 at 10:45 PM
    • #4,441

    [Blocked Image: http://i.imgur.com/vnlrFAe.jpg?1]

    Oh yeah I forgot to post the finished high poly of the Henry Rifle.

  • knj
    • February 4, 2013 at 10:06 AM
    • #4,442

    IMO needs more details, and try to make it look like it's not a single geo, what i mean the hantle, the reload mechanism ect looks like it's just extrusion, it should fell like it's put together with seperate pieces

  • LATTEH
    • February 6, 2013 at 3:09 AM
    • #4,443

    The bake went kind of well. but i don't know do you think i should even out the UV space?

    [Blocked Image: http://i.imgur.com/StwaT5E.jpg]

    [Blocked Image: http://i.imgur.com/TEagz9G.jpg]

  • Spherix
    • February 6, 2013 at 8:40 PM
    • #4,444

    You guys should model nerf guns and have em printed in 3d

  • NeilJones313
    • February 9, 2013 at 3:15 AM
    • #4,445

    Well This is my art for today, teen titans communicator

    [Blocked Image: http://i1214.photobucket.com/albums/cc492/Neo_Jones/teentitanscommunicator_zps527428af.jpg]

  • Chunks
    • February 10, 2013 at 12:36 AM
    • #4,446

    [Blocked Image: http://i93.photobucket.com/albums/l53/chunks4123/1a_zps34f18428.png]

    [Blocked Image: http://i93.photobucket.com/albums/l53/chunks4123/4a_zpsa7e4d831.png]

    This was something I did at work the other day. I probably won't get to finish it. It was mainly so the artist could get a better sense of the space. He is doing that sculpture, a few paintings, and a mural that will span 360 deg. inbetween the 2 crown moulds up above. If I ever get some spare time i'd like to finish it, but figured I'd throw it up here.

  • Seldoon182
    • February 10, 2013 at 1:25 AM
    • #4,447

    Woah ! In which software did u rendered those kick ass shoots ? Tell more !

  • Chunks
    • February 10, 2013 at 1:54 AM
    • #4,448

    Hah, just sketchup -> VRay

    Default settings on the render, but I bumped some of the AO settings down a bit and upped the subdivs.

  • penE
    • February 10, 2013 at 2:10 PM
    • #4,449

    Got a day off today, time to work on my little lab scene :

    [Blocked Image: http://i.imgur.com/qCqqbrI.jpg]

    [Blocked Image: http://i.imgur.com/mgc5yH6.jpg]

  • knj
    • February 10, 2013 at 2:15 PM
    • #4,450

    Pene - this is looking ULTRA EPIC !

    digging you texture work dude !

  • penE
    • February 16, 2013 at 4:17 PM
    • #4,451

    Working on that lab

    [Blocked Image: http://i.imgur.com/EJrpQsA.jpg]

    [Blocked Image: http://i.imgur.com/9MCspcT.jpg]

    [Blocked Image: http://i.imgur.com/9ZUW9vq.jpg]

    [Blocked Image: http://i.imgur.com/CJP4SST.jpg]

  • RedYager
    • February 16, 2013 at 4:39 PM
    • #4,452

    That's great, I love the changes you made to the ceiling

  • Kinky
    • February 16, 2013 at 5:17 PM
    • #4,453

    Thats so nice Pen, really jealous of that texturing style.

    Thought id post something up here. WIP of the dropship im working on atm.

    [Blocked Image: https://dl.dropbox.com/u/13423559/valkyrieWIP04.jpg]

  • Dejavo
    • February 16, 2013 at 5:42 PM
    • #4,454

    penE: Great stuff as always. You have some serious digital wood working skills yo.

  • penE
    • February 16, 2013 at 6:07 PM
    • #4,455

    lol, thank you .

    nice dropship!

  • Sprony
    • February 17, 2013 at 11:06 AM
    • #4,456
    Quote from Kinky

    Thought id post something up here. WIP of the dropship im working on atm.

    [Blocked Image: https://dl.dropbox.com/u/13423559/valkyrieWIP04.jpg]

    That's very impressive. Love all the little details. Warhammer 40K would be proud

  • Puddy
    • February 17, 2013 at 11:07 AM
    • #4,457

    penE: Great stuff as always!

    Kinky: Really cool! I'm a sucker for 40k stuff!

  • LATTEH
    • February 19, 2013 at 11:46 PM
    • #4,458

    I made some animations for that mp7 i posted awhile back.

    External Content www.youtube.com
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    i can use some crits if anyone has some.

  • General Vivi
    • February 20, 2013 at 2:15 PM
    • #4,459

    The withdraw / switch to animation looks like it's about a .5 a second too slow. I would have to look at the timing for the other guns to be sure, just seems kind of slow. Other than that, it seems fine!

  • ⌐■_■
    • February 20, 2013 at 2:33 PM
    • #4,460
    Quote from LATTEH

    I made some animations for that mp7 i posted awhile back.

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    i can use some crits if anyone has some.

    recoil looks a little light tbh, other then that and probably what Vivi said, pretty cool work

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