Hello all ![]()
I've worked with the VALVe Hammer Editor for allmost 3 years, and in that time - this is embarising - I've NEVER finished anything you can call a map - except for a shitty aim_map, this is because everytime I make something in the editor, I feel like it isn't good enough, sometimes it's the atmosphere, sometimes it's the archetecture, lack of good texture, optimization problems etc, etc. BUT THE WORST OF ALL PROBLEMS is that goddamn lightning!
So the question is : How do you make the lightning look so good? How do you guys use the light_environment, and how do you use the ordinary "light" entity - yes ofcorse I know how to put them in a map, but how do you get it looking that good?
JacK,
Norway.