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HAMMER 4.0 ISSUE: BRUSHTOOL IGNORES GRIDLINES

  • ⌐■_■
  • August 19, 2005 at 2:53 PM
  • Bic-B@ll
    • August 21, 2005 at 4:19 PM
    • #21

    i noticed, i approve, but it still annoys me

  • ReNo
    • August 21, 2005 at 7:54 PM
    • #22

    Ah ok, well provided you know the workaround I'm sure you will get used to it in time - that problem pissed me off royally until somebody pointed out the solution to me.

  • skdr
    • August 21, 2005 at 9:07 PM
    • #23

    Haha I just noticed how awesome comment I made.. Sorry bic Maybe i was on drugs or something.

  • Bic-B@ll
    • August 22, 2005 at 1:32 AM
    • #24

    /me pets skdr

  • KungFuSquirrel
    • August 22, 2005 at 3:49 AM
    • #25

    Rotated geometry shouldn't automatically snap to the grid. You might lose your shape doing that. It's the one thing that would make better floating support welcome in hammer - beyond that you don't have enough building precision to be worth it.

    And wow, is this transformation box new, or was I just blissfully ignorant all these years? Never touched the damn thing.

    Edit: added automatically and the following disclaimer that despite my comment of floating point support, I'm still probably one of the biggest grid nazis you'll ever find

  • Tequila
    • August 22, 2005 at 4:22 AM
    • #26
    Quote from KungFuSquirrel

    Rotated geometry shouldn't automatically snap to the grid. You might lose your shape doing that. It's the one thing that would make better floating support welcome in hammer - beyond that you don't have enough building precision to be worth it.And wow, is this transformation box new, or was I just blissfully ignorant all these years? Never touched the damn thing.

    Edit: added automatically and the following disclaimer that despite my comment of floating point support, I'm still probably one of the biggest grid nazis you'll ever find

    The transform box has been there forever, you little nazi.

  • Bic-B@ll
    • August 22, 2005 at 5:05 AM
    • #27

    ctrl + m you noob

    while yes it technicallly shouldnt snap to grid because it would screw with the line distances, who cares, its fucking annoying, wc didnt do it

    about gird nazis, i was going crazy in cad class (not outloud) when people were drawing things by simply lining their cursor up with the dots, they didnt realize that just becasue the cursor was on the dot didnt mean hat the line was. TURN SNAP ON BASTARDS

    (wc could use an osnap function with clipping and vertex manipulation)

  • Oski
    • August 22, 2005 at 11:16 AM
    • #28

    I hate it when the windows for the entity properties or texture application becomes inactive as you move the cursor out from them. Annoys me like hell. Almost as much as the clipping tool never starts where i press.

  • Bic-B@ll
    • August 22, 2005 at 11:32 AM
    • #29

    i know exactly what you mean, when ever i go to click on the box for x/y size and i press a number i loose focus and im chaning the zoom

    lately ive just been tabing through the window because the whole mouse thing is just too annoying

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