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My first box for source

  • RD
  • August 7, 2005 at 9:32 PM
  • RD
    • August 20, 2005 at 10:16 PM
    • #21

    another video of the map. A random nub joined as in ran the map from quark to test it. He was fascinated by the pit

    http://media.putfile.com/nub89

  • von*ferret
    • August 20, 2005 at 10:53 PM
    • #22

    lol I love rd

  • Tequila
    • August 21, 2005 at 2:29 AM
    • #23
    Quote from RD

    another video of the map. A random nub joined as in ran the map from quark to test it. He was fascinated by the pithttp://media.putfile.com/nub89

    Amazing. The black headcrab screech is an excellent final touch.

  • JynxDaddy
    • August 21, 2005 at 2:42 AM
    • #24

    :LOL:

    Let me play test next time ;G

  • Marcos
    • August 21, 2005 at 1:27 PM
    • #25

    lol! awesum!

  • RD
    • August 21, 2005 at 6:21 PM
    • #26

    Another video of a playtest u missed Jynx:

    http://media.putfile.com/bomber31

    The map is about half complete in the video. I battle against 2 depressed terrorists who want to die

  • st0lve
    • August 21, 2005 at 9:16 PM
    • #27

    RD wins the award for bst entitys in a Source map EVR.

  • Sixsixone
    • August 22, 2005 at 7:37 PM
    • #28

    Release

  • Slackiller
    • August 23, 2005 at 4:54 AM
    • #29

    go ahead and make it.

  • FrieChamp
    • August 23, 2005 at 8:29 AM
    • #30

    RD's first level for source.

    AND SO IT BEGINS!

  • teeluu
    • August 23, 2005 at 3:51 PM
    • #31

    Yea nice but i still would like to see also something desent with the outlook of the map. It's not a beauty atm.

    It's not ready yet i know, but use at least displacements a bit because it feels kinda flat.

  • RD
    • August 23, 2005 at 4:57 PM
    • #32

    unfortunately quark has no displacement feature and i get all kinds of lighting errors when i do even a slightly weird angled face

  • teeluu
    • August 23, 2005 at 9:46 PM
    • #33
    Quote from RD

    unfortunately quark has no displacement feature and i get all kinds of lighting errors when i do even a slightly weird angled face

    Oh, that's gay thing then. Use hammer :wink:

  • RD
    • August 23, 2005 at 9:57 PM
    • #34

    maybe i can add some displacements with hammer. The floor has to be pretty flat tho else the entities wont work. Also somthing that sucks in quark is u cant see the props in the editor, so it takes ages placing them

  • Slackiller
    • August 24, 2005 at 2:57 AM
    • #35
    Quote

    Also somthing that sucks in quark is u cant see the props in the editor, so it takes ages placing them

    It's HammerTime

    [Blocked Image: http://www.isd77.k12.mn.us/schools/dakota/topten/hammertime.gif]

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