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Prelit Model Textures?

  • DeathByNukes
  • July 19, 2005 at 6:12 AM
  • DeathByNukes
    • July 19, 2005 at 6:12 AM
    • #1

    Is there any easy way to apply lighting to a model texture besides trying to paint it in Photoshop?

    Example:

    [Blocked Image: http://img329.imageshack.us/img329/7540/prelit1kn.th.jpg]

    The orange light is textured on.

  • Hourences
    • July 19, 2005 at 8:52 AM
    • #2

    lightmapping

    Vertex colouring

    etc

    It depends on the engine youre working with, what it supports and what not

  • DeathByNukes
    • July 19, 2005 at 9:00 AM
    • #3

    I'm making it in the XSI Mod Tool and exporting it to Half-Life 2

    That example model is from HL2.

    What im asking is if i can save the lighting into the texture so the model appears to light itself in game.

    Models in Half-Life 2 are vertex lit so it would look and work a lot better to have the lighting in the texture.

  • DeathByNukes
    • July 19, 2005 at 10:46 AM
    • #4

    What's the name of the function that you use to do that?

  • ReNo
    • July 19, 2005 at 11:31 AM
    • #5

    Thats a sexy door arch, and a useful little tutorial For self illuminated textures you can just use the "unlitgeneric" shader, rather than "vertexlitgeneric". Works on world materials at any rate.

  • DeathByNukes
    • July 19, 2005 at 11:41 AM
    • #6

    Thanks for the help!

    I dug around in XSI and found Property\Render Map

    It looks like this is what I need.

  • Fullauto
    • July 19, 2005 at 12:12 PM
    • #7

    <3 peri

    Great tut.

  • KoKo5oVaR
    • July 19, 2005 at 12:23 PM
    • #8

    Yes that looks cool, but you can only use the arch in one lightning situation

    :/

  • KoKo5oVaR
    • July 19, 2005 at 1:43 PM
    • #9

    allright, i ve read it more conscientiously this time ( i do not have the best english ) so nevermind what i ve said, i was fool by deathbynukes's screenshot.

  • KoKo5oVaR
    • July 19, 2005 at 3:04 PM
    • #10

    Well i ve try it, and that will be very usefull to an incrustation layer in photoshop, thanks peri

    but still, i have a little problem

    [Blocked Image: http://kokosovar.free.fr/rendertexture.jpg]

    I don t know if it comes from my uvmaps or else, but that s a bit annoying

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