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ASSAULT ON WAREHOUSE 72: A tribute to the iconic cs_assault [Dying Light WIP]

  • will2k
  • January 21, 2020 at 4:02 PM
  • will2k
    • May 7, 2020 at 3:37 PM
    • #21
    Quote from blackdog

    20 minutes ago, blackdog said: The problem is the whole game before the mods :D

    [Blocked Image: https://i.kym-cdn.com/photos/images/original/000/624/612/635.jpg]

  • Interfearance
    • June 4, 2020 at 2:58 PM
    • #22

    How much is this dlc map

  • will2k
    • June 4, 2020 at 5:50 PM
    • #23
    Quote from Interfearance

    2 hours ago, Interfearance said: How much is this dlc map

    ?

  • Interfearance
    • June 4, 2020 at 5:53 PM
    • #24
    Quote from will2k

    2 minutes ago, will2k said: ?

    Sorry this is my dumb way of saying your map looks official/ really good (LOL)

  • will2k
    • June 4, 2020 at 8:39 PM
    • #25
    Quote from Interfearance

    2 hours ago, Interfearance said: Sorry this is my dumb way of saying your map looks official/ really good (LOL)

    haha, in that case then, it's free for you :D

  • will2k
    • June 6, 2020 at 5:09 PM
    • #26

    Map is released

    Assault on Warehouse 72

    Overview

    Assault on Warehouse 72, a short single player/coop mission, is a tribute to one of the pillars and most iconic maps of Counter-Strike, cs_assault. The 'warehouse 72' in the title is a nod to the GoldSrc version of assault.

    This is a side project that is more linear, much smaller in scope than my previous massive campaign (A New Hope), and the story/action is contained in one smaller region.

    Features

    This project is more or less a total conversion of Dying Light: no connection to the story or gameworld, no virus, no zombies, no infected, no derelict city, no grappling hook, no camouflage, no survivor sense, no viral alerts, no scavenging/looting, no potions, no crafting bombs/throwables.

    The player, a special police unit member, will have a custom rifle (bigger magazine, higher accuracy, better zoom through sights), a sidearm, and a knife, as well as an assortment of grenades (smoke, shrapnel, and custom flashbang), and will be dispatched to the industrial zone in the city where cartel thugs have entrenched themselves in a warehouse with their drug stash and possible hostages.

    Gameplay is simple and straightforward: the player will raid the warehouse, eliminate the heavily-armed cartel members, secure the stash and free the hostages. It's a short but sweet mission that could be done in 10-20 min playtime without being taxing on players' time.

    Will2k

    June 6, 2020

    https://steamcommunity.com/sharedfiles/fi…/?id=2121520455

    Screenshots

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    [Blocked Image: https://i.imgur.com/8rCsdp7.jpg]

    [Blocked Image: https://i.imgur.com/YOdKj23.jpg]

    [Blocked Image: https://i.imgur.com/SZ7pZ1e.jpg]

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    [Blocked Image: https://i.imgur.com/zluoO0h.jpg]

    [Blocked Image: https://i.imgur.com/Cl3XT5X.jpg]

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