Submerged
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The tank on the playermodel's back looks a bit flat in terms of shade compared to the rest of the model. Other than that, looks great!
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Just letting you know that we're not dead and we will finish the map. When the deadline hits some rooms will most likely not be at the state we would like them to be, but we will have something decent in our hands. We will update the workshop page tomorrow!
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Quote from JonyDrake
11 minutes ago, JonyDrake said: Just letting you know that we're not dead and we will finish the map. When the deadline hits some rooms will most likely not be at the state we would like them to be, but we will have something decent in our hands. We will update the workshop page tomorrow!
I'm just in the same situation ? I'll have to make amends, but it'll be done I guess!
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Congrats on actually being able to release it.
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We have updated the workshop page, even tho we won't be able to update the map after this because deadknife had to travell, let us know if you find any bugs. Here's the link: https://steamcommunity.com/sharedfiles/fi…/?id=1783407163 Here's the final Radar and sorry for the bad quality of some of the rooms:
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We have released a small update to mid. It's up in the workshop. It has some already known bugs like breakable metal.
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We have released another small update with fixes and more visual improvements.
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It would look a million times better if it was better lit. Perhaps the sign in some way emits light...
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Quote from Interfearance
5 hours ago, Interfearance said: It would look a million times better if it was better lit. Perhaps the sign in some way emits light...
Yeah, this was a fast compile I did with Deadknife, and also the ethos casts some really ugly shadows on the wall. Those are already fixed tho, and we're working on the lighting.
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I would put some spotlights integrated into the floor, that would look really modern and fancy.
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Nice progress. I think the lilac colour looks kind of ick though. A pastel green could work there, maybe in a slightly darker shade to offset those spotlights.
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