Here's an other interesting article talking about games and the games industry and its mistakes ![]()
A gamer's manifesto
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I predict that in a few years, when making games prettier doesn't work anymore (when it gets too expensive and / or gamers think it's realistic enough), this
"That means the next generation of games will likely play just like this generation. Only shiny. "
will be a problem of the past. If that happens i'll sigh, thank god and then probably get on with my life. But still, it'd be good.
edit: I now read all of it, and i agree. Although i do think that if jumping was combined with shooting (in fps games) it could give the player some really interesting challenges. Jump puzzles are a bit silly but they're fun. And they do work. kz_ maps are something big for hl1. That's the only thing i don't agree with.
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I don't agree on each of his points, but most of them, good read.
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Interesting read indeed. I don't agree with everything, but he still got a bunch of good points.
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Pretty funny stuff

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Quite a laugh indeed

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So why do you people not agree? You guys aren't some crate-conservaties are ya?
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Quote from Pericolos0
i agree with everything this man says. Everythingexcept for the crates though, some games just need crates
Indeed, crates and barrels for life. He's wrong about some things though, particularly HL2's jumping puzzles or - correctly - the lack of them, but bang on about fabled game AI.
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1. I don't have a problem with the AI in Doom3. The rooms are small and there are not many things to cover behind, so the lacking don't really matter.
2. A brand new gametype would be cool. I am not too sure of it should be one of thoose he suggest though.
3. More ingame gfx would be nice.
4. More nipples would be nice.
5. I have yet to meet a woman.
6. Yup, save points suck. FarCry did not give you the option to the save the game and even with a such great game it was still disturbing.
7. I have absolutely no problem with some loading. Long loading times should however not occour for menus or such. Watching corporate logos sucks.
10. I don't get while he like the ridiculus magic force shield in HL2. Or maybe he was being ironic?
14. Crates are indeed a clear sign of lacking level design talent.
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1) He isn't talking about doom3 alone. Some awesome AI would be awesome. period.
3) Not as awesome as being outsmarted by a computer. I would be really scared if that happened. And that's good. I hardly ever feel any emotino at all hen playing computer games.
4+5) No comment.
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He has some good points I must say but I disagree with at least 30% of what he said;
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13, 17, and 19 are evil~
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Likewise. He also seemed to contradict himself a bit in places - for example he says he doesnt care about having lots of background detail as it means games require more time to develop and therefore reduces the chances of small, interesting games appearing. He then says people should build entire buildings instead of rooms to add to the immersion.
He does raise a lot of mostly good points, but it is kinda interspersed with issues I personally don't have a problem with (and WOULD have an issue with if changed). For example, Auto Modellista sucked because by offering you basically all the cars/upgrades at the start for free, it offered no reason to play for long. Don't do the same to PGR or GT or something - I WANT to work my way through the different car styles to reach the top!
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yeah , with #14 he has a point

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Quote from Pericolos0
i agree with everything this man says. Everythingexcept for the crates though, some games just need crates
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Pretty funny, i think. However, i got pissed when he was talking about how those quake4 crates have skulls on them, making fun of how ridiculous it was. Well guess what? Theres more shit that doesnt make sense in that game than crates with skulls on them, like the robot alien things. That shouldnt be viewed as a negative, because its just how the game is.
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Great read, 100% agreed on the crate rant.
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Quote from mike-0
Pretty funny, i think. However, i got pissed when he was talking about how those quake4 crates have skulls on them, making fun of how ridiculous it was. Well guess what? Theres more shit that doesnt make sense in that game than crates with skulls on them, like the robot alien things. That shouldnt be viewed as a negative, because its just how the game is.
So basically some games don't make sense (ie are stupid, in a way) and we should just accept that?
Personally, i think there's a huge difference between things that make sense within a genre (like alien robots) and things that don't make sense at all. Crates for one don't make sense at all 90% of the time.
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do you think science fiction movies are stupid?
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of course it makes sense, we need cover dont we?
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